Home Gaming Marvel’s Avengers ended up costing Square Enix millions in lost profit

Marvel’s Avengers ended up costing Square Enix millions in lost profit

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Profit

Marvel’s Avengers launched back in September, and like most people who played it, I was pretty much done with it after a week. Mechanically the game was interesting, but an emphasis on live service elements resulted in a game that was annoying to play, lacking charm, and had less meat on its bones than a World War 2 American GI after a year in a Japanese prisoner of war camp.

Here’s the fun fact: Marvel’s Avengers was actually the highest-selling game on PlayStation in September, unseating the latest iteration of NBA 2K from a position that it had claimed numerous other times over the years. While the game was a top-seller in an industry that has seen numbers go through the roof now that everyone’s staying at home, Avengers still didn’t bring in as much as publisher Square Enix was hoping for. At least Final Fantasy 7 Remake saved Square’s butt this year.

According to the financials via GI.biz, the first half of the fiscal year in which Final Fantasy 7 Remake was released, Square Enix’s games division reported ¥34.1 billion ($330.1 million) in net sales and an income of around ¥10 billion ($96.8 million). In the second quarter when Avengers was released, the games division saw net sales of ¥23.7 billion ($229.4 million) and a staggering loss of more than ¥5 billion ($48.4 million) in operating income.

Tokyo-based video game analyst David Gibson explained that “volumes were 60% of plan”, and that the game only sold around 3 million copies with its production budget presumed to be around the $100 million mark for the high-profile media property. That’s a lot of money to sink into a license that ended up costing Square Enix instead of making it some gamma-green cash.

Since its release, Avengers has been in a rough state. Developer Crystal Dynamics has been burning the midnight oil to get many bugs sorted, and while that has resulted in a smoother gameplay experience it hasn’t exactly created an interesting one that can hold your attention in the same way that Destiny 2 or Warframe can. Heck, even Anthem had more staying power.

Currently a number of promised game features have been hit with delays. Next-gen upgrades won’t arrive until 2021, nor will best Hawkeye Kate Bishop be available to continue the fight against Advanced Idea Mechanics. Square Enix on the other hand did make money when all the numbers had been crunched. For the six months that ended on September 30, Square Enix saw its revenue increase up to 43% year-over-year to ¥172.73 billion ($1.67 billion), with profits being up 46.3% to ¥16.05 billion ($155.4 million).

Last Updated: November 9, 2020

9 Comments

    • Mandalorian Jim

      November 9, 2020 at 14:11

      GAAS need to die in a fire. Hopefully after this monumental loss, Square-Enix will stop with games as service nonsense.

      Reply

      • Insomnia is fun

        November 9, 2020 at 15:12

        Gaas is such an obvious money making scheme yet people still buy these games. Compare this crap to Spider-Man last year for a prime example.

        Reply

  1. Insomnia is fun

    November 9, 2020 at 11:52

    Whale hunting gone bad. Not even Thanos could snap fast enough the player base dwindled that fast

    Reply

    • Mandalorian Jim

      November 9, 2020 at 14:15

      And it happened within a week… I saw a few people playing the game in my friend list, and literally within days, they were onto other games. I’m so glad I never bought this game.

      Reply

  2. JC

    December 4, 2020 at 19:32

    Kate is releasing next week, not next year.

    Reply

  3. Ventilator

    December 5, 2020 at 18:13

    Spider-Man as PS4 exclusive didn’t help the sales on Xbox and PC. They lost a lot of sales because of the Sony deal.

    Reply

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