Though news that Mass Effect 3 for the PC would be tethered to Origin might have put you off, but if you play the game for its role playing, you might be drawn back in by the fact that this time around, Shepard is going to be a much deeper character.
“One of the things we wanted to do in Mass Effect 3,” said lead Mass Effect writer Mac Walters “was deepen Shepard as a character, so you really get to express what your Shepard is feeling and going through, throughout the war.” “We wanted to take that next step with the story telling. Yeah, it’s a war, yeah it’s got giant robots we get to shoot in the face, but there is a human side to the story. You are role-playing, and you are role-playing as a human. Why shouldn’t that human have an emotional component throughout the game?”
According to Walters, Mass Effect 3’s going to offer an unparalleled emotive experience.
“The emotion, and depth of writing that we have in there, has also gone up another level,” he continued. “When a video game can make you feel something but also be fun and entertaining, then I think we’ve done our jobs.”
Even though Mass Effect has become less of an RPG and more of a 3rd-person shooter action adventure with some RPG elements to it, I’m marking the days until I get to save the universe and destroy the reapers as Femshep once and for all.
Last Updated: January 16, 2012