I was late to the Mass Effect party. Maybe it was the space setting, or the fact that I didn’t have an Xbox when the first game shipped, but I only played the Mass Effect trilogy for the first time a few years ago. It aged so well, was such an impressive approach to gameplay, exploration, storytelling and character development that I absolutely adored it. Of course that meant that I’ve been hanging on every detail about Mass Effect: Andromeda, and this latest update gives me hope for the new game.
Aaryn Flynn, the General Manager of BioWare, released an update on the game assuring gamers that the team is building on what everyone loves about the Mass Effect franchise and taking it to new heights. The new features he lists are:
- More Freedom: One of our biggest ambitions is to give players an unprecedented level of freedom for a Mass Effect experience –where you’ll go, how you’ll get there, and how you’ll play.
- New Uncharted Worlds: We’re leaving the Milky Way behind and headed to Andromeda, where we’ll meet new allies, confront new enemies, and explore fascinating new worlds.
- The Next Great Mass Effect Experience: Mass Effect: Andromeda will be the first Mass Effect game for today’s consoles and the first built on the Frostbite engine. We’re pushing the technology to deliver visuals, story, and gameplay that have never been done in franchise history.
I am really excited to be leaving the Milky Way behind to explore new parts of the universe, and I’m also amped to see how the Frostbite engine helps the team make the game better than ever. However, it’s his final paragraph that gives me the most hope for the upcoming game.
As we’ve been playing the game at the studio recently, it’s showing us that we’re taking the game in the right direction. But we also know we need the right amount of time to make sure we deliver everything the game can be and should be – that’s our commitment from all of us to all of you. Because of that, Mass Effect: Andromeda will now ship in early 2017. We can’t wait to show you how far we’re all going to go. We’ll see you at the EA PLAY press conference on June 12, with an update.
The fact that the game is in a state where’s it’s not just playable, but playable for the studio as a whole, means that’s it’s already quite far along. They will be showing it off during the E3-timed press conference, and if it’s already that playable we might even see some hands on previews in the coming months at the various games conferences. But, BioWare knows not to release the game before it’s ready, and the update already says that they need the necessary time to make the game everything it can and should be. For now, they’re saying it will ship in early 2017. That’s vague enough that they don’t need to officially delay the game if it takes a bit longer, but still gives me hope that by this time next year, I’ll have already completed my first play through of Mass Effect: Andromeda.
Last Updated: May 11, 2016