Vampire society: Mysterious, ancient and almost as cliquey as high school. In the upcoming Vampire The Masquerade: Bloodlines 2, you’re not just going to be some fresh-faced pain in the neck wandering the streets and looking to see who you can have over for dinner. The Masquerade has enabled vampire society to seamlessly blend into the world of humanity, creating splinter factions and tribes amongst the pure-blooded.
Do you want to be a Thinblood? The bottom of the vampire food chain? The Nosferatu equivalent of a YouTuber with seven followers who starts every video with “yo what up yootoob is yo booooyeeeeee”? Nah, forget about the second-class citizens of Bloodlines 2, because the full-blood clan is where the action is indeed at.
There’ll be several of them to join when you’re given a chance to do so, and here’s a look at the first one: The outcasts, the rebels and the renegades who favour brute force over subterfuge. Say hello, to the Brujah. They’re like a local clan I think bru, jah:
Basically the heavy hitters of Bloodlines 2, the Brujah function as the enforcers of the Masquerade and hone their natural physical gifts to an insane degree. In Bloodlines 2, those talents can be further amplified with a little of the ol’ blood magic, which includes the following disciplines. Cheers, VG247:
Bloodlines 2 – Brujah clan disciplines
Potence imbues the undead bodies of Brujahs with raw Kindred strength.
- Fist of Caine – Potence’s first active power, allows the Brujah to deliver a devastating punch that turns walls into rubble and throws enemies through the air, tearing of limbs and causing collateral damage.
- Earthshock – the second active power, smashes the ground with titanic force. The impact causes a shockwave around the player, damaging and knocking down anyone who dared to stray too close. After further upgrades, the ground cracks under the Brujah’s onslaught, sending fissures outwards and damaging anyone caught in this cataclysm.
Celerity pushes the speed of a Brujah’s body beyond all limits, allowing for fast strikes, and quick dodges.
- Unseen Storm – the first active, allows the vampire to dash in a direction of their choice at such a speed as to momentarily disappear from view, allowing them to land attacks, dodge around enemies, or get away before the dust has time to settle. Characters struck along the way of the dash get knocked down.
- Accelerate – the second active, opens up speeds so fast that everything else in the world appears to slow down to a virtual standstill. Assailants seem frozen in their attacks, cars crawl forward, bullets zip by lazily, and the vampire can get up to the kinds of stunts that, with a popular 80’s synth track in the background, would make an awesome movie scene. The upgrade slots allow the vampire to further improve their acceleration.
Vampire: The Masquerade – Bloodlines 2 is out next year on PC and consoles. I’d join one of the clans like the Ventrue or the La Sombra, but those stupid idiots won’t let me in their stupid crappy club for jerks.
Last Updated: May 6, 2019
May 6, 2019 at 10:16
They have fists of cocaine?!
So when they punch someone, do they tell them “smell it smell it and take it”?
Dodgy, I tell you.