Metal Gear Rising Director seeks to calm the fans

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One of the reveals that really got my heart pumping over the weekend, was the teaser for Metal Gear Rising: Revengeance. Ridiculous name aside, the game looks stunning, and with development being handled by Platinum Studios, it looks like a must have 2012 game so far.

Of course, diehard Metal Gear Solid fans are not too happy that this spin-off that has no actual bearing on the core continuity of their beloved franchise even exists, and have taken to the internet, with all the predictable gnashing of teeth that one may expect.

Metal Gear Rising Director Atsushi Inaba may have dipped into some precognitive backlash powers before he debuted the game, anticipating the criticisms from fans, leading to the following statement from the project lead.

Let me begin.

It seems there are some who wish to imply Platinum Games was able to achieve what Kojima Productions could not – interviewers among them.

This notion is spurious. Clearly, we have not yet produced any results in the world of Metal Gear.

The artists at Kojima Productions gave their blood, sweat and tears to bring the Metal Gear Saga to life.

The gap is immense. Mr. Kojima tossed his chips on our table, believing we could handle the task. In other words, he took a gamble.

Many seem to think the change from MGSR to MGR altered everything about the game, but this is simply not true.

MGSR’s concept excited us. We have love and respect for it, as we do the character of Raiden and the idea of freely cutting anything apart.

I know reaction to the new trailer is mixed. Yet I also believe our love and respect shines through.

It is my hope that you catch a glimpse of the future in the footage.

In order to achieve that evolution, that future, we at Platinum Games will continue to fight, shedding our own blood, sweat and tears.

That is all.

Well worded sir, and seeing as how Metal Gear series lead Hideo Kojima has given the project his blessing, as well as assigned a studio with a proven track record to finish what he started, it smells like adrenaline-infused win to me.

Now lets see if we can get Epic Games to make a third-person shooter based on the cancelled Blizzard game, Starcraft Ghost.

Last Updated: December 14, 2011

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