Minecraft is an enigma and a cultural phenomenon. It’s easily this gaming generation’s most culturally significant game, with sales that now exceed 53 million copies sold. You’d imagine, given its Java roots that most of those sales would be on its home; PC and Mac. You’d be wrong.
Mojang’s Patrick Geuder announced on Twitter that the console editions have sold more than the PC and Mac counterparts.
Minecraft console editions together just passed Minecraft for PC/Mac. And across all platforms we’ve sold almost 54 million copies.
— Patrick Geuder Saga (@pgeuder) June 25, 2014
Of course, that could be attributed to the fact that Minecraft is available on just about everything; It’s on Xbox 360 and PS3 in both digital and easily acquired retail versions, as well as mobile versions for Android and iOS. The Xbox version alone accounts for 12 million of those copies.
What makes it especially interesting is that the console versions are gimped experiences when compared to their PC counterparts; they’re unable to be modded, customisation options are middling and the world sizes are miniscule compared to the nearly infinite ones you’ll find on PC.
It does help demonstrate, I suppose, that console gaming is nowhere near dead. Console sales of Minecraft will likely skyrocket once again once the block sandbox is released on PlayStation 4, PlayStation Vita and Xbox One later this year.
For the record..my kids are Minecraft addicts…but I still just don’t get it.
Last Updated: June 26, 2014