Sledgehammer Games, started by former Dead Space developers Glen Schofield and Michael Condrey, was supposed to be working on a 3rd person game set in the Call of Duty universe.Thanks to a few staff changes at Infinity Ward, Activision needed the help of some new developers to get Modern Warfare 3 going – to the detriment of what might have been the most interesting Call of Duty game to date.
â€œWe came on board to make a third person action adventure game, in the Call of Duty franchise, and we were working on it about six months,â€ Sledgehammer studio founder Glen Schofield told Gamespot.
â€œWe had a prototype together that was pretty compelling, and it looked really good,â€ co-founder Michael Condrey added. â€œThe opportunity to work on the biggest thing in the industry with Infinity Ward, that’s demonstrated that they know how to do exceptional software, was just an opportunity we couldn’t [miss],â€ Condrey said. â€œThere’s a lot of people on the team who have worked on Call of Duty before, who have worked on first-person shooters before, so there’s a lot of built-in knowledge about the first-person shooter genre and a lot of passionate gamers. Some guys on the floor are tenth level prestige in Black Ops. So it was a nice marriage of experience in the genre and kind of fan desire to work on this franchise.â€
Well, suck. I generally prefer 3rd person action to first, and a 3rd person action adventure Call of Duty in the Uncharted vein might just’ve renewed my interest in the iterative series.
Source : Gamespot
Last Updated: September 2, 2011