Sledgehammer Games, started by former Dead Space developers Glen Schofield and Michael Condrey, was supposed to be working on a 3rd person game set in the Call of Duty universe.Thanks to a few staff changes at Infinity Ward, Activision needed the help of some new developers to get Modern Warfare 3 going – to the detriment of what might have been the most interesting Call of Duty game to date.
“We came on board to make a third person action adventure game, in the Call of Duty franchise, and we were working on it about six months,†Sledgehammer studio founder Glen Schofield told Gamespot.
“We had a prototype together that was pretty compelling, and it looked really good,†co-founder Michael Condrey added. “The opportunity to work on the biggest thing in the industry with Infinity Ward, that’s demonstrated that they know how to do exceptional software, was just an opportunity we couldn’t [miss],†Condrey said. “There’s a lot of people on the team who have worked on Call of Duty before, who have worked on first-person shooters before, so there’s a lot of built-in knowledge about the first-person shooter genre and a lot of passionate gamers. Some guys on the floor are tenth level prestige in Black Ops. So it was a nice marriage of experience in the genre and kind of fan desire to work on this franchise.â€
Well, suck. I generally prefer 3rd person action to first, and a 3rd person action adventure Call of Duty in the Uncharted vein might just’ve renewed my interest in the iterative series.
Source : Gamespot
Last Updated: September 2, 2011