NGP games will use 2GB and 4GB cards

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When Sony’s NGP (New Gaming Portable) was announced a few weeks back, we were told that the device would use “a new storage medium” and that the UMD format was not being brought over from the original PSP.

Sony recently held their NGP panel at the Game Developers Conference. The subject of the device’s new storage medium came up and Sony announced that the new card storage would come in two flavours: a 2GB and a 4GB option. What about internal storage like the PSP Go? Nope, there’s none of that; the NGP will not have a built in storage option.

The lack of built-in storage does seem strange and almost a step backwards when compared to the PSP Go. Sony, however, reiterated that the 2GB and 4GB cards will have 5% – 10% of their space reserved for DLC and updates for the game, both of which would be stored on the game’s card. This means that your NGP games will weigh in at 3.8GB maximum. This, Sony said, puts the NGP somewhere in the middle of the PSP and the PS3; the average game size on the PSP was between 900MB and 1.8GB on UMD and the average PS3 game (multiplatform releases) maxes at 9GB despite Blu-ray discs supporting up to 50GB of data.

But what about downloadable NGP games if there is no internal storage? The NGP’s alternative storage medium was simply labelled “removable memory” in the GDC panel. They explained further saying “Cards will be large to support a variety of downloadable content”. Whether that means that we’ll see larger versions of the new card medium was not made clear. The NGP might use Sony’s other storage medium: Memory Stick Pro-Duo cards, which was used in previous PSP models.

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Whatever the alternate storage medium is, you’ll probably want it as Sony has streamlined the submission process for games, meaning that all NGP titles will be released on a physical format and via the PSN at the same time.

Source: Joystiq

Last Updated: March 4, 2011

Miklós Szecsei

I'm a freelance writer who has somehow managed to convince people to pay me to play video games. By day I work a job, but by night and early hours of the morning, I write about video games. The one job provides a living for my family; the other provides a living for my soul. Dramatic, right?

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