Ori and the Blind Forest was profitable within a week

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Ori 6

I thoroughly enjoyed Ori and the Blind Forest. No, the plot wasn’t the most riveting, and I was irritated that I couldn’t go back to certain areas of the game, but the sound track and overall aesthetic were absolutely perfect. Plus, it got me to feel emotional while playing, which is always a success for a jaded gamer. The studio is also feeling some emotions, probably brought on by money.

Moon studios CEO Thomas Mahler posted on NeoGAF saying that:

Business-wise, Ori was already profitable a week after release and Microsoft is super happy, so we’ll see about Ori’s future 🙂

What does that mean? Well, according to another post he wrote, he thinks that there’s a lot more to be told of Ori’s story. I’m less convinced, but he believes that they created some interesting characters in a memorable world. Personally, I think the story and characters were the weakest aspects of the game. Still, I’d love to see more from Moon Studios – if they can do more with the IP and still keep it as a tight, well-crafted experience, I’d be thrilled. Just please don’t let him go forward with his idea for a feature film.

Are you part of why Ori made a profit so quickly? Did you pick this one up on PC or Xbox One, or are you waiting for an Xbox 360 release? This is one of those “exclusives” that won’t help ship consoles, but definitely makes Xbox One owners happy. At least those who only jump on the bandwagon now can rest assured – you are helping the studio make even more money and hopefully make more games like this.

Last Updated: April 10, 2015

Zoe Hawkins

Wielding my lasso of truth, I am the combination of nerd passion and grammar nazi. I delve into all things awesome and geek-tastic. You can read more of my words over at www.borngeek.co.za, or just follow me on all the social networks to get the true range of my sarcasm and wit.

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