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Pachter doesn’t hate Nintendo!

3 min read


But he still feels that they’re a poor investment, and will likely never return to the money-printing days of the Wii and the DS.

Asked by Nintendo Life if he hated the Mario-churning Japanese company, Pachter replied with an emphatic “No, I don’t hate Nintendo at all.” that said, he feels Nintendo’s made a number of crucial missteps – such as the timing of its Wii U release and their failure to entice third-party support – something that’s currently causing issues for the Wii U and its dearth of games.

I think that they have missed several opportunities on the hardware side, waited too long to provide multiplayer options and generally have alienated third party publishers across the board. Each of those missteps is likely to cost them in the next console generation.

I don’t think Nintendo is a good investment, as I don’t see the company returning to its past success with its current products in a more competitive environment.”

He, like many, likens the Wii U to the Gamecube; a wonderful machine that just failed to ignite public opinion, largely thanks to its lack of third party support.

“I don’t think that the Wii U can succeed without a lot of third party software support, and don’t see third parties supporting it until it grows its installed base.

“Those things are correlated: a small installed base means less third party support, and the installed base can’t grow without third party support. If Nintendo can somehow convince third parties to develop exclusives and to develop cross platform games for Wii U, it has a chance. However, with games like Battlefield and GTA coming out without Wii U versions, it doesn’t appear that the third party support will be forthcoming any time this year.

The Wii U is closer to the GameCube (23 million) than to the Wii (99 million). At its current price point, I think it will sell as well as the GameCube. If Nintendo cuts price to $199, it will probably sell better than the GameCube.

If they cut price to a point below $199, it should sell much better than the GameCube. All of this is dependent upon Microsoft and Sony pricing their new consoles above the Wii U price; if they price below, I think the Wii U is in trouble of underperforming even the GameCube.”

I’m usually quick to dismiss Pachter as little more than a professional guesser, but I have to admit that he’s probably right. The Wii U was released a little too late, and many have taken a “wait and see” approach to Nintendo’s new system. Unfortunately, many taking that stance are game developers themselves, and there’s a cyclical catch-22 situation in play; people won’t buy the Wii U until there’s rich third party support, and that support won’t come until enough people have bought the console.

The Wii U desperately needs games, and it needs games now.

Last Updated: April 9, 2013

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