PayDay 2’s micro-transactions are here to stay

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Last week, we told you that PayDay 2 developer Overkill had surreptitiously snuck a microtransaction system in to the game, one that allows for drills, purchased in game, to crack open safes that yield items with a real-world value on Steam’s marketplace.

After the active Payday 2 community revolted, Overkill reneged a little, by releasing a patch that made the requisite drill to sometimes drop as loot, mitigating the need to shell necessarily out money for them. That wasn’t really enough for long-time fans, especially given that in the past, Overkill had promised it would never riddle the game with microtransactions.

In a reddit AMA, Overkill producer Almir Listo (via Destructoid) sought to clear everything up. It’s had the opposite effect though, and fans are more furious than ever. The gist of it is that PayDay 2’s microtransactions are here, and they’re here to stay.

Listo took the pure PR route in his AMA, deflecting serious questions with what can only be called babble, blaming the media for sensationalising the game’s transactions, and confirming that the microtransactions are starting to earn the company money.

“We understand that there is a lot of fury, anger and disappointment with us adding this. From an economical standpoint however, completely based on statistics, we can already see that the Black Market update is working as we intended.”

He also says that it’s okay to have pay to win stuff in the game, because it’s not competitive. Because you’re working as a team, any sort of bonuses your team mates get help you as well.

“There are several arguments as to why we think stat boosts are OK to have in PAYDAY 2, and here are three; – The game is balanced around the vanilla experience, that is, the game without any DLC.

When we add any new difficulties, enemies, features, heists or otherwise, we balance this in relation to the base game. – PAYDAY 2 is a player-versus-environment game. You and your three friends play together against the AI; you lose together and you win together. Any advantage your friends have will only benefit the success of the group. – Making sure that the boosts are balanced in such a way that it doesn’t impare on the player’s experience. This is an ongoing effort on our side.”

Which just doesn’t cut it for me, to be honest. I don’t play PayDay 2 – but I wouldn’t want my team mates to have unnatural bonuses and stat boosts, because it ruins the balance of the game, whether its competitive or not.

Do you still play PayDay 2? What are your thoughts on the game’s microtransactions?

Last Updated: October 26, 2015

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