Regardless of whether you own an Xbox One or not, it’s hard not to look at Microsoft with a bit of disdain for the move they pulled with Rise of the Tomb Raider. Although Sony is rightly getting their own back in a few ways, Microsoft shelling out big bucks to secure Lara Croft as an exclusive for a limited time is a slimy practice – and one that doesn’t benefit consumers at all. Worse still is the fact that you could be waiting a whole year to play Lara’s new adventure.
That’s according to The Know – who have had a pretty rocky track record lately. If you’re not keeping score, The Know are the same group of people who broke the news of Microsoft apparently coming to Silent Hills’ rescue, with a billion dollar buyout that seemed ludicrous to begin with. It turned out that it was, but not long afterwards the same channel revealed the existence of Dark Souls III – a full week and a bit before the eventual unveiling at E3.
So their latest batch of wood in the rumour mill could go either way – but it does line up quite nicely.
Could Rise of the Tomb Raider really take a full year to reach other platforms? Considering other previous Xbox One exclusives, that seems par for the course at this point.
What is interesting though is the way Square Enix is supposedly curbing the backlash. Considering the game might take a full year to reach PC and PS4, a price drop down to $40 would be a welcome gift to anyone who has the patience to wait that long (or actually care for the game after seeing it all over the internet for a full 365 days). There’s nothing solidifying these plans in concrete, but they do seem extremely plausible.
And if they do turn out to be true, it’s a hell of a long wait for your Rise of the Tomb Raider fix. Six months is one thing, but having to wait a full calendar year for a game that is still insisting on bridging that cross-generational gap is really pushing it. That said, it did win my heart over at E3 – and the thought of die-hard fans having to miss out on it just makes me really sad about the whole thing.
Last Updated: June 29, 2015