Choose-your-own-demise adventure game The Walking Dead hit it big last year, with numerous critics forgetting that it was more an interactive story than an actual video game when they were doling out the rewards. That success translated into big sales for the game across multiple platforms, although they weren’t without a few bugs that affected the overall experience. Quite a few folks were really infected (Ha! Zombie humour) by these bugs, killing their save games in the process. And that’s something that Telltale is looking to avoid with season 2 of their game.
Speaking to Rock Paper Shotgun, Telltale chief Dan Connors promised a massive improvement of the glitch-slapping that plagued the first series of games for the upcoming second season:
…We’ve pretty aggressively patched every platform to try to get as many save file issues fixed as we can. I think what’s up there right now is completely patched, so that you shouldn’t get any save file issues with what’s live now. We’ve taken all the feedback that people have given us.
Honestly, we’re just working on solving the problems and getting the updates up as quickly as we can. But it’s not like we can give an easy, pat answer that says, "This is the issue. This is what you do to fix it." Which is what everybody wants. Instead, we’re telling people what we’re doing, which is we’re trying to understand the problem. We’re trying to figure out where it’s coming from. We’re putting patches out to address it. We’ll let you know as soon as we have the patch. I think "We’ll let you know as soon as it’s patched" doesn’t help the person who just lost their saved game.
I think in season two, we’re going to be a lot more diligent about making sure that part of the system can handle everything that’s going to happen. Now we know how people are going to do this and how they’re going to use this and how it’s going to appear to people. I think we’ll have some good systems in place to make sure that it’s great in the next season.
I had my own fair share of bugs during the story of the game, although to be fair, this was on my iPad compared to a PC version that I played. Oh well, at least it’ll hopefully be better than that glitchy cock-up retail version of the game that was described as an unplayable mess by angry customers.
Last Updated: March 1, 2013
GTO
March 1, 2013 at 09:50
eh what is a game? Not something that can be answered fully. There were gamey elements to it so I will call it a game. While I am fine with them making a season 2 I hope it doesn’t go past that.
Sir Rants-a-Lot Llew
March 1, 2013 at 09:54
Hahahahahaha! That header is amazeballs!
Sir Captain Rincethis
March 1, 2013 at 10:03
I remember certain sites also thinking cod-bops was the best co-op game last year… Trololo! Still want to get this game for my xbox.
Admiral Chief Erwin
March 1, 2013 at 10:09
heh nice avatar!
Sir Captain Rincethis
March 1, 2013 at 10:26
Darryn wanted to irk me the other day 🙂
OVG
March 1, 2013 at 10:19
Still waiting for the retail disc to arrive in South Africa 🙁
I have no idea what all this zombie stuff is about.
Tidycpc
March 1, 2013 at 11:43
Me too
TechniKyle
March 1, 2013 at 10:34
The only major bug I had was people not appearing during dialogue. Very good game and the easiest platinum trophy I ever got.
Slade Boender
March 1, 2013 at 12:25
Header Win
matthurstrsa
March 1, 2013 at 13:20
Weird, I didn’t have any bugs? Oh well, I tend to be lucky with these things 🙂