Shotguns are getting nerfed in the next Destiny patch

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Boomstick

You see this? This ain’t just a pair of pipes mounted on some fancy wood that belches out buckshot. THIS…IS…MY BOOMSTICK! Shotguns have a single purpose in Destiny: To get close to an enemy, and to introduce them to the joys of having their Fallen faces perforated with numerous incendiary pellets.

And there are some gorgeous boomsticks in that game. Maybe you’re a big fan of Invective, like I am. Maybe you prefer to drop an entire magazine of rounds in less than a second with the Fourth Horseman. Whatever your preference, shotguns in Destiny rock their singular purpose perfectly.

But they’re going to rock a bit less in a future update.

That’s according to the latest Destiny update, which says that update 2.0.1 will scale back a certain shotgun perk. As Senior Designer Jon Weisnewski explained:

Since the release of Update 2.0, we’ve been analyzing data and listening closely to feedback. A new weapon meta is still settling. While there are some predictions for what people may gravitate towards, we remain in observational orbit.

One piece of community feedback that has been unanimous is that the changes to Shotgun perks were not enough to curb their lethality at extreme ranges in the Crucible.

The prevalence of Shot Package on almost every long-range Shotgun has effectively redefined the close-quarters combat experience. Going forward, we’ll continue to dial in Shotgun range.

[Editor’s Note: Shotgun enthusiasts, take a deeeeep breath…]

With the deployment of Update 2.0.1, we will wholesale remove the Shot Package perk from all Shotguns. Any shotgun with Shot Package (depending on the exact weapon) will now have Close and/or Personal, Crowd Control, or Knee Pads.

This change has not negatively impacted our PVE playtests.

Even though Shot Package is going away right now, expect to continue seeing Shotguns used to great effect by Crucible warriors. Each Class allows for movement optimizations that let players quickly close gaps.

Most PVP maps have great flank routes and tight spaces. Game modes like Control, Salvage, and Rift ask players to converge upon and fight over small spaces to win.

With or without Shot Package, even our shortest range Shotguns will continue to be effective death dealers in the hands of a skilled Guardian. With Shot Package on a time-out, we can recalibrate the effective range and research a way to hopefully reintroduce the perk after some time at the work bench.

It’s not too much of a rebalance when you factor it into the core world of Destiny, but the tweaking will make shotguns less of a one-hit kill wonder in the Crucible. And after being on the receiving end of one too many shotgun blasts to my laggy face, I don’t mind at all.

Besides, I still have the Fourth Horseman. That’ll still jack you right up.

Last Updated: October 9, 2015

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