Consumers don’t like it when you force them to go online just to play your single player games. They like it even less when the servers they have to connect to are down, broken, or just not up to the task. That was just one of the myriad problems faced by the latest incarnation of the famed city-builder, SimCity. And it’s one that could be going away.
"Right now we have a team specifically focused on exploring the possibility of an offline mode," EA Maxi’s Studio head Patrick Buechnel said in a blog post.
"I can’t make any promises on when we will have more information, but we know this is something that many of our players have been asking for. While the server connectivity issues are behind us, we would like to give our players the ability to play even if they choose not to connect. An offline mode would have the additional benefit of providing room to the modding community to experiment without interfering or breaking the multiplayer experience."
It was found, not too long after the game’s release, that a simple configuration edit allowed the game to be played offline with limited functionality – but this would allow much of the missing features to still work. Unfortunately, one of the game’s more serious issues isn’t being addressed.
"After months of testing, I confirm that we will not be providing bigger city sizes," Buechner said. "The system performance challenges we encountered would mean that the vast majority of our players wouldn’t be able to load, much less play with bigger cities.”
As excited as most of us were for SimCity, I don’t think I know anybody who’s still actively playing it – and bigger cities would go a long,long way to changing that.
Last Updated: October 7, 2013