Dr. Richard Marks, the guy responsible for designing PlayStation Move believes that the camera and wand-based motion controller is better for Real Time Strategy games than the mouse and keyboard configuration found on PC’s.
The PC is the bona-fide home of RTS games – but Marks believes that Move and the PS3 can usurp that particular throne – bringing RTS games â€œinto the 3D planeâ€
"I think that PC RTS games are designed right now for the mouse and keyboard, but I think the Move can work with the more general idea of an RTS really well," he said to CVG. "It could play a PC RTS really well, but I think there is modifications on the RTS genre that will be really good with. I play a lot of RTS games but the way I think about it is you have a landscape below you with all the troops, and imagine you’re the general and you just want to look out over your troops and select guys – tell them to attack there.â€
"You really feel like this general or god-like person that can manipulate huge armies.â€ he said, presumably because God has been spotted controlling people with a giant sex-toy. "I think that with Move would feel way better than a mouse for that, for example, and doing things that require some 3D information is much better with Move. The RTS genre has been designed not to require any 3D information, but having that extra dimension and all the angle data that we have too is also very interesting."
Bold words. While move certainly looks to be a very capable controller for RTS games, based on the demos we’ve seen, I’m not sure it can compete with the pure speed and economy of action and movement afforded by the traditional Mouse/Keyboard setup. When you can do this with Move, let me know. Still, Move may be just the thing to save the genre for console gamers – and if it works out well, can we please have Starcraft 2 on PS3? Please?
Ubisoft’s upcoming RTS R.U.S.E will feature Move support – and will serve as a real world test for Move’s efficacy as an RTS controller.
Source : CVG
Last Updated: August 13, 2010