Home Gaming Sony : PS Move Feels Better than Mouse and Keyboard for RTS Games

Sony : PS Move Feels Better than Mouse and Keyboard for RTS Games

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RUSE

Dr. Richard Marks, the guy responsible for designing PlayStation Move believes that the camera and wand-based motion controller is better for Real Time Strategy games than the mouse and keyboard configuration found on PC’s.

The PC is the bona-fide home of RTS games – but Marks believes that Move and the PS3 can usurp that particular throne – bringing RTS games “into the 3D plane”

"I think that PC RTS games are designed right now for the mouse and keyboard, but I think the Move can work with the more general idea of an RTS really well," he said to CVG. "It could play a PC RTS really well, but I think there is modifications on the RTS genre that will be really good with. I play a lot of RTS games but the way I think about it is you have a landscape below you with all the troops, and imagine you’re the general and you just want to look out over your troops and select guys – tell them to attack there.”

"You really feel like this general or god-like person that can manipulate huge armies.” he said, presumably because God has been spotted controlling people with a giant sex-toy. "I think that with Move would feel way better than a mouse for that, for example, and doing things that require some 3D information is much better with Move. The RTS genre has been designed not to require any 3D information, but having that extra dimension and all the angle data that we have too is also very interesting."

Bold words. While move certainly looks to be a very capable controller for RTS games, based on the demos we’ve seen, I’m not sure it can compete with the pure speed and economy of action and movement afforded by the traditional Mouse/Keyboard setup. When you can do this with Move, let me know. Still, Move may be just the thing to save the genre for console gamers – and if it works out well, can we please have Starcraft 2 on PS3? Please?

Ubisoft’s upcoming RTS R.U.S.E will feature Move support – and will serve as a real world test for Move’s efficacy as an RTS controller.

Source : CVG

Last Updated: August 13, 2010

3 Comments

  1. wahhaapponed

    August 14, 2010 at 07:13

    That’s weird, i’ve never thought of motion controls in this way. It does sound handy.

    Reply

  2. Bobby Kotick

    August 14, 2010 at 13:43

    It sounds like an RTS on PS Move would give you a serious work out. Just imagine, circling and waving your arms around to highlight troops, using the move controller to zoom in and out.

    Sounds kind of fun… :blush:

    Reply

  3. AC!D

    August 14, 2010 at 16:23

    Thats a massive misconception about Motion Controls Bobby. Most games have sensitivity settings in the options menu so if you dont want to use elaborate gestures or wave your hands around its as simple as changing the settings. Also you wont be circling if you have watched the tech demos because you center around your units and press the trigger to select them. The longer you hold the trigger the greater the circle increases. Different parties are assinged to your four face buttons and you hold in the main button to bring up the mini map to Move your units over longer distances. Hold down your Navigator trigger and you can bring up the menu to build. Sounds damn simple to me and obviously the vid Geof posted is not really a realistic comparison because those guys are freaks and train with freaking sand bags to increase the strength of their arms if you read what they say in that interview. Im sure somebody will go ape shit with Move also once its released and start training his hands with swords 😆

    Im not saying MC is better than the mouse and keyboard in RTS but it sure looks like it could be just as good especially for those of us who dont want to get arthritis by the time we are 40 :biggrin:

    Of course it will be up to the developers to make it work and work well. Lets hope Ubisoft are up to it with Ruse because it sure would be nice to play a good RTS on console for once that assuming Ruse is any good to begin with.

    What i will say is that MC is hands down better than the Mouse and Keyboard in FPS games. Frankly i think if Portal 2 doesnt have optional Move support then Valve are idiots because Portal was born to be played with Move. The same goes for Dead Space 2 because Resident Evil 4 plays perfectly with MC and Dead Space plays in a very similar way.

    Its time to get away from the misconceptions Nintendo have created about MC. We arent going to get 3rd string 3rd party developers working on Move games like on Wii ( Aside from one or two great ones like Sakaguchi and Warren Spector ). We will have the best first string 3rd party developers like Kojima and others making us games. I imagine the announcement for MGS Rising using move to slice and dice enemies will be coming soon.

    Reply

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