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Sony: We're experiencing console fatigue

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Mobile devices aren’t killing console gaming, according to Sony.  It’s just a matter of it being the end of the PS3 life-cycle; if Sony didn’t believe that consoles could still be innovated, they wouldn’t still be in the business.

As explained

“It’s not the decline of consoles, it’s the decline of a generation.  This generation has been the longest on the PS3 and the Xbox, it’s the seventh year. In older times we would have launched a new system already. Really, developers hit the limits after a couple of games on the same system, typically.

While some developers are pushing the boundaries of the current generation of consoles, the majority have already done everything and shown everything the PS3 (and Xbox 360) is capable of achieving.  While this generation has lasted longer than previous ones, they’re planning on a 10-year lifecycle for the PS4.  How will they avoid console fatigue on this one?

We are launching this holiday but we already have plans on the roadmap for additional features and improvements on the services side which will constantly evolve with time.  The key to this on PS4 is we have a huge 8GB of memory. That’s way more than game developers need initially. At the mid-point of the PlayStation 3 lifecycle we really hit the limit of what we can add in terms of system features. The reason we couldn’t add cross-game voice chat that players wanted was we were out of memory. Because we have 8GB of RAM we can secure enough room for whatever great features developers can come up with.

Alright, so my PS4 will be great, and then get better as time goes by.  So can we expect to have the “mobile is killing consoles” debate again in 5-8 years time when we’re getting tired of what developers are doing on the PS4?  Maybe.  I just hope we can stop having the debate for a few years – it’s exhausting!

Last Updated: June 28, 2013

21 Comments

  1. ElimiNathan

    June 28, 2013 at 12:03

    In 10 years 8 Gigs of RAM is gna be like having a 1 Gig HDD

    Reply

  2. Sir Rants-a-Lot Llew

    June 28, 2013 at 12:14

    Then stop posting about it! I kiiiiid. Seriously. Just being sarcastic and trolling 😛 Ok, I feel bad now 🙁 I shall go sit in the corner 🙁

    But yeah, on topic, I agree, it would be nice to have all the “X is killing Y” and “Z is dying out” debates go away.
    PC is dying, consoles are being taken over by mobile devices etc etc.

    Each has it’s spot and each has it’s pros and cons that cannot be shared by any other device which ensures its suvival. As long as X, Y and Z each have one thing the other doesn’t each will survive because of that.

    Reply

    • Argentil

      June 28, 2013 at 12:16

      One of the funniest examples I hear is “Nintendo is dying.”
      Nintendo has enough in the bank to keep them going for a couple of decades of failed consoles. No need to worry over them.

      Reply

      • HvR

        June 28, 2013 at 14:05

        I think it is actually in their business plan, make good console, make bad console, make good console, make bad console……

        Reply

    • Theo Steenekamp

      June 28, 2013 at 14:34

      “Because you will be able to play LoL and Dota on Consoles in the future”.. that was the response I got WHILE playing Dota and arguing about consoles killing PC.

      Reply

  3. Argentil

    June 28, 2013 at 12:15

    Totally agree, Zoe. I’m just as tired about hearing about mobile platforms killing consoles. If we ever reached a stage where consoles were truly threatened by mobile platforms, consoles would just need to evolve into another niche.

    Reply

  4. Trevor Davies

    June 28, 2013 at 12:16

    I call BS. People always want good games & they need some variety in what they play. You’re not going to stop playing games after playing 5 good games because you’re “fatigued.” You’ll stop because you’re bored with what you’re playing or you don’t have enough variety. I love RPGs but I don’t play one after the other without end, that’s boring.

    You’re much more likely to get tired of A game after playing it for days/weeks/months, than gaming itself.

    Reply

    • Argentil

      June 28, 2013 at 12:27

      Some of what mobile gaming has introduced has been positive. Namely, the rise of indie development. Indies are more accommodated than ever before. Indie development has introduced more variety also. Sure most apps are clones of older titles, and many others are shallow excuses for games. I can tell you I have not invested more than 30 hours into any mobile game, the closest is probably PvZ. But overall, we’ve benefitted overall, and it will reach a stage where developing for console and PC will be more appealing to indies. Double Fine are a great example of the evolution of indie development.

      Reply

    • Zubayr Bhyat

      June 28, 2013 at 15:31

      Better games are what I want, not better graphics. Graphics are awesome as it is 😛

      Reply

  5. FoxOneZA - X-Therminator

    June 28, 2013 at 13:16

    The other day my teenage cousin shows me his Vita that he got for his birthday. I played a bit of Rayman Origins on the device and then I showed him Rayman Jungle Run on my phone. While it’s a dumb downed version thats on my phone, he was like “Wow, the screen is so much bigger, brighter and clearer!”. Obviously the Vita has better games coming forth than the mobile market, but phones are just evolving even faster.

    Reply

    • HvR

      June 28, 2013 at 14:09

      I still do not know why they are bringing out new mobile devices, I feel even the DS as run out of steam.

      I still can not see how anybody forks out R2500 for something that really doesn’t have place in the market anymore. Smartphones have developed far enough to take over most of the mobile gaming device abilities but developers and publishers haven’t embraced it yet as the mobile gaming device it could be.

      Reply

  6. brad coetzee

    June 28, 2013 at 13:30

    cell phones screens are too damn small and their controllers suck!!!!

    Reply

    • Zubayr Bhyat

      June 28, 2013 at 15:31

      Not really. The Galaxy S4 is brilliant for what it does. Carmageddon plays perfectly on it 🙂

      Reply

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