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Square Enix is back in black

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Back in black

Square Enix will always have a soft spot in my heart – I will always associate them with all the JRPGs I loved in my younger days. Last year, they lost a ton of money and went through some major restructuring, and now it seems to be paying off. Let’s hope this leads to come more games for us to love.

Square Enix has published its financial results for 31 March – 31 December 2013. While sales for the period remained flat at ¥102.5bn (R11.2 billion, $1.01 billion), yet the company’s bottom line shifted enough that equity for the publisher has grown during that nine month period. According to Squeenix, the driving force was Final Fantasy XIV – the troubled MMO that was relaunched last year – as well as the mobile sector.

During the nine-month period ended December 31, 2013, revenues from distribution of console game titles in North America were strong. Software sales and operation of ‘Final Fantasy XIV:A Realm Reborn,’ a massively multiplayer online role playing game released in August 2013, have been making favourable progress.

Content for platforms such as smart devices and PC browser has continued to build upon its already solid growth. Among other titles, ‘Sengoku Ixa,’ a PC browser game, has been showing steady performance, and ‘Kaku-San-Sei Million Arthur,’ a game for smartphones, has become an instant hit in Taiwan and mainland China, following Korea, while its platform has expanded to include the PlayStation Vita.

I’m glad to see Square Enix turning things around. Their operating costs are down, profits are stable, and we should see some uptick in profits considering the next-gen release of Tomb Raider and the North American release of the awesome Bravely Default. At least, I hope so. It they can stay in the black, hopefully it means we won’t see trashy micro transactions in FFXV (a game I can’t wait for) and they can pick up the pace on a Sleeping Dogs sequel and some new JRPGs.

Last Updated: February 6, 2014

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