If there’s one game that has had me considering the possibility of dumping a next-gen console and buying some new PC hardware instead, it’s the Star Citizen from Chris Roberts. The most crowdfunded game in history has a ton of support so far, but it looks like it’ll be an exclusive on that platform. And that’s because of the uncompromising vision that Roberts has for his new game.
In a forum post on the Roberts Space Industry website, the Wing Commander creator detailed what Star Citizen would need from consoles, in order to find a home on next-gen platforms.
“Star Citizen IS a PC game. It will NEVER be dumbed down for a lesser platform” Roberts wrote.
We will NOT limit the input options or supported peripherals to the lowest common denominator. We will NOT pass on features and technology just because they will only run on some hardware configurations.
I just upgraded my office rig to a pair of Titans running in SLI, driving a 4K monitor and a 1440P one (Thanks NVidia for the goodies!). We’re about ready to build the ultimate AMD rig with FOUR R9 290Xs and AMD’s eight core CPU driving a set of 4K monitors in Eyefinity (Thanks AMD!)
You think that’s a good approximation for console, even a next gen one like PS4 or Xbox One?
Roberts also mentioned that because of the open nature of PC and that platform having access to a constant supply of new hardware, Star Citizen would constantly be taking advantage of new graphical technology as it grew.
As for next-gen consoles, Roberts remained firm on his stance regarding the creative control that he wanted to have over his new game:
As far as consoles go Star Citizen will never be on the PS3 or Xbox 360. As for the next gen consoles, PS4 and Xbox One, we have NO CURRENT PLANS, but my stance remains open and is consistent with the many interviews I’ve given.
IF the platform holders (Sony & Microsoft) allow us to update the code and data without restrictions and odious time consuming QC procedures, IF they allow our community to openly interact with each other across platforms then I would CONSIDER supporting them.
Which means that we’re most likely never see Star Citizen on Xbox One or Playstation 4, as there isn’t a chance in hell that those consoles would allow one game to have that much control. It still kind of stings that I’ll never get to go back to the space combat universe, especially with my current PC.
But it’s also admirable to see a game stick to its guns and remain commited all the way.
Last Updated: November 19, 2013