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Street Fighter’s Ono doesn’t want to stop the series at four

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Fighting games are once again a popular genre, and you can thank Street Fighter 4 for that. The game resuscitated the genre with a life-saving hadouken back in 2008. So where’s the inevitable sequel? According to overworked Street Fighter big cheese Yoshinoro Ono, he’d love to have another proper Street Fighter game out. But that requires a ton of cash.

Speaking to 4gamer, Ono said that he doesn’t want to “stop” Street Fighter’s “main numbered series at four.”

“Realistically speaking, developing a title for next-gen consoles requires a huge amount of staff members, and a large sum of money,” Ono said. “The issue of money also applies to everyone else, as it’ll be required to invest in a new console, game, and arcade stick.”

Several fighting games these days are also looking at harnessing the free-to-play model for business, sucha s Tekken Revolution, Killer Instinct and Dead or Alive 5 Ultimate. That’s a great idea according to Ono. But it needs to be able to make some of that development cash back in the process:

If you look at fighting games as a competitive sport, one might say the more players, the better. Going F2P lowers the hurdle of needing money to start, which I believe is one the ideal parts about it.

On the other hand, knowing whether a company can guarantee [recovering] the development cost is something to which I don’t currently see an answer. So, I’d like to think about it a little more after seeing how well Harada (Tekken series producer) and Hayashi (Dead or Alive series producer) handle it.

For Fighting games, we’re always thinking about finding ‘something’ which can be acquired by paying money. If can find that, I believe things would go smoothly.

As for Street Fighter 4, it’s releasing itself yet again next year as Ultra Street Fighter 4, adding new characters and tweaks to Super Street Fighter 4: Arcade Edition. But don’t expect to see it on PS4, Wii U or Xbox One, as nothing has been announced yet for those consoles.

Last Updated: July 29, 2013

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