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Strider is making a slashback

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Strider (2)

Gamers are a superstitious and never happy lot. No matter what games come out these days, they’re never as good as those games from yesteryear. Well since you lot have been begging for it, it looks like cult classic 2D side-slasher Strider is getting a remake.

Announced at the San Diego Comic Con yesterday, the revived ninja will be headed towards current and next-gen consoles courtesy of Killer Instinct developer Double Helix. While that will most likely have a few gamers who remember the title spitting out there tea, fret not, because Double Helix has roped in some of the “original Strider creative leaders,” according to their official announcement.

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“Part of Strider’s enduring appeal has been blazing fast gameplay, married with deep environment traversal options,” reads the rest of the announcement.

For the new game, Double Helix and our partner team in Osaka, Japan, concentrated on an ultra-responsive control system, with incredibly satisfying combat options in every traversal context — standing, running, wall climbing, hanging, aerial and more.

The game is still a long ways off though. While the early gameplay above looks decent and in tune with the gory nature of the original, while adding in a “massive interconnected world” and a “deep” upgrade system, I’ll keep my expectations in cautiously optimistic mode for the game.

Last Updated: July 19, 2013

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