Tetsuya Mizuguchi’s Child of Eden – Spiritual Successor to Rez?

1 min read


Another highlight from Ubisoft’s conference, for me at least, was the announcement of another game from one of my favourite game designers, Tetsuya Mizuguchi. He’s the very strange individual who brought us Space Channel 5, Lumines, Every Extend Extra and Rez.

This latest game, Child of Eden looks to continue with the pulsing beats and strange shooter mechanics of Rez, with a little fl0w and flower – with some mechanics from Pixeljunk Eden added for good measure. It’s a Kinect and Move compatible title and  – with Mizuguchi’s pedigree at making music based games that seem strange and alien, but are ridiculously compelling once you’ve grasped the basics – I expect great things.

Last Updated: June 15, 2010

Geoffrey Tim

Editor. I'm old, grumpy and more than just a little cynical. One day, I found myself in possession of a NES, and a copy of Super Mario Bros 3. It was that game that made me realise that games were more than just toys to idly while away time - they were capable of being masterpieces. I'm here now, looking for more of those masterpieces.

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