Home Gaming Thank Snowdrop for making The Division look so pretty

Thank Snowdrop for making The Division look so pretty

1 min read


I’ve been wanting to get into an online game, but the fantasy genre just doesn’t sell it for me. The Division on the other hand, looks like my cup of post-apocalyptic tea, augmented with the cinnamon of societal breakdown and a rusk of anarchy and dammit I’m drifting again. Anyway, here’s why the game looks so pretty.

It’s all thanks to the Snowdrop Engine, a custom piece of tech developed at Massive Entertainment. “Snowdrop was created in-house, at Massive, in response to a specific requirement: to do things better, not bigger,” Massive Entertainment Brand Art Director Rodrigo Cortes said at a GDC Q and A about the engine.

At its core, the Snowdrop engine is a node-based system, which is the beating heart of the engine. It affects all the systems of the engine, from rendering, to AI, to mission scripting and the UI.

Snowdrop is a dynamic, interconnected and flexible system where developers can create their assets quickly and interact with them in ways that have never been done before. The game and the editor are unified, and everything in the engine runs in real time, which means that the ongoing project is always playable. This is extremely useful and allows for the implementation of new ideas and creations instantly; providing the ability to check the consistency of the game world at any time.

Thanks to the tools provided by Snowdrop, we can create more with less. The engine enables procedural creation of environments: with a limited amount of blocks, we can create huge and detailed worlds. We are also able to reach an unprecedented level of lighting fidelity with real time global illumination.

Division (1)Division (2)Division (3)

Well it certainly does look pretty. There’s no definitive date yet for the release of The Division, and with visuals that sparkly, I’m still expecting it to be a ways away.

Last Updated: March 20, 2014


  1. Saw this earlier today, the engine looks pretty fuckin fantastic…the textures on the rocks, and the amount of rocks looks stunning. Highly impressed. A whole new generation of engines to drool over folks. We may have our squabbles over hardware, but we can ALL appreciate the feast we’re in for this gen 🙂


    • TiMsTeR1033

      March 20, 2014 at 09:35

      Cry engine 3 and Frost bite 3 engines still flipping insane too.


      • Brian Murphy

        March 20, 2014 at 09:42

        Aye, no doubt. Developers are going to have a plethora…a cornucopia, if you will, of viable middle-ware to play with this gen.


  2. Jedi JJ

    March 20, 2014 at 09:23

    Thank you Snowdrop


  3. Sageville

    March 20, 2014 at 09:33

    Thats a wikkid dev tool, props there, now release the blerrie game already!


  4. FoxOneZA

    March 20, 2014 at 09:34

    Enjoy these trailers before #DOWNGRADEGATE comes around.


  5. TiMsTeR1033

    March 20, 2014 at 09:37

    WOW! looking mighty impressive Snowdrop. This game is gonna kick ass.


  6. TiMsTeR1033

    March 20, 2014 at 09:38

    The bugs in video and snow, just wow.


  7. UltimateNinjaPandaDudeGuy

    March 20, 2014 at 09:43

    I am not a FPS fan really. DOTArd more than anything else, but I might just give this a play. It looks very interesting and will bring back more of a storyline back to FPS and not just MP crap.


    • Lourens Jordaan

      March 20, 2014 at 09:53

      You’ll be even more inclined when you realize it’s not a FPS but a third person perspective. I can’t wait for this!!!


  8. justlikemo

    March 20, 2014 at 09:48



  9. Admiral Chief of comments

    March 20, 2014 at 10:00

    So much happy in pants


    • Norm

      March 20, 2014 at 10:26



      • Mossel

        March 20, 2014 at 11:13

        Don’t act like you’re not impressed!


  10. Unavengedavo(aka. Bilbo)

    March 20, 2014 at 10:01

  11. Rags

    March 20, 2014 at 10:02

    This is an awesome set of tools. Wish it was made public. So many awesome stuff just released yesterday. Already downloaded Unreal Engine 4 and going to get myself the quixel suite. Unity received a big update too, with shader support from this century.

    I have a semi now of all this graphics porn.


  12. Sir Rants A Lot Llew. Jelly!!!

    March 20, 2014 at 10:13

    What kinda hardware requirements are we talking about here though?


    • Admiral Chief of comments

      March 20, 2014 at 10:30



      • Sir Rants A Lot Llew. Jelly!!!

        March 20, 2014 at 10:33



  13. Nick de Bruyne

    March 20, 2014 at 10:19



  14. Norm

    March 20, 2014 at 10:22

    I WANT!


  15. Admiral Chief of comments

    March 20, 2014 at 10:30

    Hope it has Mantle support


  16. Stigmata101

    March 20, 2014 at 11:10

    Cannot Wait!!!!!


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