The best thing about Assassin’s Creed is “the freedom it gives to the player”

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Speaking to CVG,  Assassin’s Creed Revelation’s game design Director Alexandre Breault has said that the new abilities and utilities available to Ezio grant him a new sense of freedom, and serve a real purpose instead of just making him stronger.

“It’s a good challenge to add new abilities to Ezio,” said Breault. “In Brotherhood, Ezio was already extremely versatile and deadly. For the new move we added, we wanted to make sure that they would bring something new to the player, and that they would feel powerful. To make sure to reach that objective, we focus on new movement that would act as consolidating elements between the various system.”

“All the hookblade moves are representative of that design approach: our goal was to make a bridge between navigation and combat. In that sense, every move have been created to bring the player faster in the combat (hook and throw, zipline assassination, extended ledge kill) or to make him exit combat faster (hook and run, accelerated climbing, extended reach, ziplines…). To make sure it keeps the right balance, we focus on giving the moves a new purpose instead of just making them even more powerful.”

That freedom continues through to Ezio’s new weapons and modes of attack, and the game’s controls have been updated with a second attack to accommodate the freedom.

“That way, the player can more easily change his play style, alternating faster between melee combat and range weapon,” said Breault. “This is a good example on how we evolved the player style for Assassin’s Creed Revelations. We know that one of the greatest strength of the series is the freedom it gives to the player. We really worked hard to make sure that the player could still play the way he wanted. Our new moves support the various approaches the player could choose.”

Read the whole interview here.

It’s a pity that freedom doesn’t carry trough to the PC versions of Assassin’s Creed, which are saddled with some of the worst, restrictive DRM in the business. According to Valve’s Gabe Newell, Ubisoft would do well to better their service to decrease piracy, instead of using nasty DRM. Assassin’s Creed Revelation’s will be released for PS3 and Xbox 360 on November 15 – with a PC version coming in December.

Last Updated: October 26, 2011

Geoffrey Tim

Editor. I'm old, grumpy and more than just a little cynical. One day, I found myself in possession of a NES, and a copy of Super Mario Bros 3. It was that game that made me realise that games were more than just toys to idly while away time - they were capable of being masterpieces. I'm here now, looking for more of those masterpieces.

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