The Breath of the Wild sequel is being born from Nintendo having too many DLC ideas for the first game

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One of the breakout titles for the Nintendo Switch, The Legend of Zelda: Breath of the Wild is a game that is familiar to anyone who has ever hopped into an open world title and at the same time, completely unlike anything else on the market today. While it has everything that you’d expect from a Zelda game and an industry standard sandbox (stuff to collect, people thinking the lead character’s name is Zelda etc), it’s the unfettered freedom that Breath of the Wild provides that makes it stand out from the pack.

Here is a game that communicates a ton of ideas with minimal text and maximum visuals. You can learn everything that you need to know within minutes, spend hours discovering new tricks and you’ll still be surprised when the game throws another odd idea at you forty hours later. A monumental game on any level, any new Legend of Zelda title following in the footsteps of Breath of the Wild is going to have the mother of all bars to reach, let alone surpass.

So instead of going in that direction, Nintendo is cracking out a sequel that’ll combine even more mad ideas into a brand new adventure. “When we released the DLC for Breath of the Wild, we realized that this is a great way to add more elements to the same world,” Zelda series producer Eiji Aonuma said to Kotaku.

But when it comes down to technical things, DLC is pretty much data—you’re adding data to a pre-existing title. And so when we wanted to add bigger changes, DLC is not enough, and that’s why we thought maybe a sequel would be a good fit. Initially we were thinking of just DLC ideas, but then we had a lot of ideas and we said, “This is too many ideas, let’s just make one new game and start from scratch.”

Breath of the Wild has already had a few pieces of DLC dropped into it, with one update introducing the most useful tool possible into Link’s arsenal: A proper motorcycle with plenty of Hyrule horses under the hood. Where Nintendo goes from here is anyone’s guess, but having a world that already feels magical and throwing every mad idea possible into it to make the sequel stand apart from the original game?

Yeah, my 10/10 senses are tingling again.

Last Updated: June 19, 2019

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