I’ve said it before, and I’ll say it again: Racing game fans are spoilt for choice these days. One such game that I’ve had an eye on, is Ubisoft’s The Crew. It looks like a great mix of tight gameplay and solid visuals. Pity that they always-online requirements might be a deal-breaker.
Because the game will require a permanent connection, the second your net drops will result in the game dropping you back to the main menu. Sound about right for every online game ever made, that includes lobbies? Yes, yes it is. But this also includes any gamer taking part in the single-player mode.
“I think it’s going to kick you out of the race,” creative director Julian Gerighty said to VideoGamer. “It’s one of those things that the game needs to work with an internet connection so I think you’re going to lose the race you’re in.”
It’s not the most elegant of solutions. It’s not good news, I’m afraid, but it’s just part and parcel of… You know, you’re doing an instance on World of Warcraft, you lose your internet connection and that’s it.
I’ve got to admit though that I think our connection is a little bit more elegant than the Origin/EA server thing,but I’d have to get more details to give you a complete rundown. That said, it’s safe to say that if you’re doing a mission, you lose your internet connection, you’re kicked back to the boot screen.
So why does The Crew need to always be online in the first place then? Because it’s a natural part of the game, according to Gerighty. “It’s a little bit like, if you think of World of Warcraft, nobody would ever complain about the fact that you need an internet connection to play,” he said.
Just like that The Crew [requires] an internet connection to play. It doesn’t stop you from playing solo. In fact, I’m more of a solo player. But you’re playing in a world that’s alive, that has anecdotes that emerge out of somebody who does a jump over you and that you try and catch him and you create a crew and you go on missions together. But you do need that internet connection for the game.
To be honest, I’m not exactly choked up about this. Ubisoft has mentioned numerous times how The Crew would be an online experience, and this feature only hits those of us who aren’t rocking an ADSL connection. Hell, all my games feature some kind of online content these days, that I’ve become used to.
The real key to people accepting this game, will be to see how stable the Ubisoft servers remain, which shouldn’t be a problem since The Crew is making use of peer-to-peer connections. The Crew will launch later this year, on PC, Xbox One and PlayStation 4.
Last Updated: April 9, 2014