The next-gen engine behind The Division looks gorgeous

2 min read


No matter the age, there has always been an engine powering some of the greatest games of history. Quake III’s id Tech 3 gave us a Jedi Outcast and the best James Bond game ever Everything or Nothing. The Unreal Engine 3 has given the last generation perhaps too many steroids. And moving forward, the Snowdrop engine that is being used for The Division is setting a new benchmark.

Ubisoft first gave gamers a taste last year of the Snowdrop Engine when they sprung the surprise reveal of The Division at the the end of their E3 conference. A year later, and they’re offering another look at the engine which has been designed to be better, not just bigger.

It’s an all in one engine really, that forgoes the need to license other software like various other big budget games have had to do in the past. And it looks sumptuous. Snowdrop is also designed to be a more efficient piece of software that trims the fat of editing and creation, giving artists more time to really add extra flare to their creations.

If this is the engine that will power the majority of Ubisoft games for the near future, then I think we have a scalable winner on our hands here, that won’t look long in the tooth by the time sequel four or five rolls along.

Read  Five reasons you’ll be Krazy for Kassandra in Assassin’s Creed Odyssey

And hell, maybe even a monkey like me can learn to use it, judging by the manner in which it has been designed.

Last Updated: June 4, 2014

Darryn Bonthuys

Something wrong gentlemen? You come here prepared to read the words of a madman, and instead found a lunatic obsessed with comics, Batman and Raul Julia's M Bison performance in the 1994 Street Fighter movie? Fine! Keep your bio! In fact, now might be a good time to pray to it!

Check Also

Starlink: Battle for Atlas reviews round up – Here’s what critics think of Ubisoft’s late Toys-to-Life entry

The Toys to Life genre is effectively dead. While Nintendo is still selling Amiibo by the …