To date, the PlayStation 4 has been routinely trouncing Microsoft’s Xbox One at retail – and that’s despite the Redmond firm’s console being the cheaper one to own and, as far as South African digital store prices go, operate. According to professional analysts – people who’re paid large sums of money to guess stuff – that status quo is set to continue for at least the next three years.
Strategy Analytics has released its Connected Home Devices Report, and it believes the phenomenal success of the PlayStation 4 means the system “is on path to reproduce the success of the PlayStation 2 and Nintendo Wii.”
They reckon that by 2019, there will be 80 million PS4 in people’s homes. Using their same bit of voodoo, they believe Microsoft is on a path to get 57 million Xbox Ones in homes. Of course, this is all based on current trajectories, and things are bound to change.
Comparing the current generation to historical systems, the analysts say that the PS4’s 18.5 million units shipped in the first year is pretty close to those of the fabled PlayStation 2 (20.1 million) than the very expensive, originally rather lacklustre PlayStation 3 (10.5 million). The Xbox One has actually already outperformed the Xbox 360’s first year though, with 12.4 million shipped consoles, compared to the Xbox 360’s first-year of 10.4 million units sold.
As for the Wii U…well, yeah. It sold just 5.9 million in its first year, but the firm says the console is staging a modest comeback on the strength of its first party titles.
It seems the tables have turned, and we’re no longer hearing about Pc gaming being dead – instead hearing about how console gaming is in decline. That’s not the case though; the biggest takeaway from the whole report though is that console gaming is far, far from being dead.
“Despite reports to the contrary, the game console market is not dead,” said Strategy Analytics senior analyst Eric Smith. “Core gamers have moved faster to this current generation than in any previous generation. The main difference in this generation is that casual gamers who bought a Wii are remaining largely on the side lines as free-to-play casual games and midcore games on tablets and smartphones have captured this segment of consumers.”
Last Updated: February 19, 2015