Home Gaming This is how Disney Infinity works

This is how Disney Infinity works

1 min read


Toys to life. Activision made some mad cash with that idea, in the form of Skylanders over the last couple of years and naturally, everyone wants a piece of that pie. Emerging as the first real contender in that new market, Disney has a couple of ideas for their take on that genre. So how does throwing everything related to that massive house of mouse empire work exactly?

While the idea of Toys on a platform that connects to your console ain’t anything new, what Disney Infinity does instead is to allow gamers to build their own universe. Want to see the Lone Ranger ride a Recognizer from Tron: Legacy in a race around the oceans of the Little Mermaid? Easy.

The tools are all there, and they’re simple enough to use, as I was shown in a live demo at E3. Disney is targeting a younger demographic with this game, but the logic editor tools available allow for more complex creations by older players.

Anyway, trailer time!

I’m genuinely liking the idea of Disney Infinity. The company could have easily half-arsed a soulless cash-in for the toys to life market, but by cunningly outsourcing the gameplay to the player, they may be on to something here. And seeing how they now own the licenses to Marvel and Star Wars, I’ll shove children out of the way with a size 9 boot if they release a Darth Vader and Incredible Hulk playset in the near future to go with the game.

It’s due out in August, on all the platforms by the looks of things.

Last Updated: July 1, 2013


  1. 0 comments for Disney


  2. RinceWind

    July 1, 2013 at 12:39

    Gavin gonna jump this train too?


  3. Johann Smith

    July 1, 2013 at 12:42

    going to be cool for my (ahem) kids …


  4. Umar Kiiroi Senk?

    July 1, 2013 at 12:51

    So we can have Jar Jar Binks, Buzz Light Year and Thor in the same Universe Pod Racing ? yum yum


  5. Argentil

    July 1, 2013 at 12:52

    As a long time LBP fan, I gotta say, this has a lot of Media Molecule’s ideas in it. I wonder if the creation tools will be as grand as LBP 2’s are (or perhaps, the next LBP title?)


    • Major Commodore 64 Darryn B

      July 1, 2013 at 12:55

      I hear what you’re saying. After seeing it first hand, let me just tell you that there a TON of tools available. That require your character to use a magic wand. You have no idea how weird that looked on the Lone Ranger.


      • Argentil

        July 1, 2013 at 13:00

        With that embarrassing demo they had at the PS4 reveal, there were a few implementations with the Move controller that looked interesting. Do you think MM’s next title will be a full-blown game maker?


        • Major Commodore 64 Darryn B

          July 1, 2013 at 14:19

          It could, but the one potential snag here, is that Disney will be checking each and every submission before it becomes available online. That could hamper some creative levels for not being family friendly enough.


  6. Kromas

    July 1, 2013 at 14:25

    Buzz Lightyear fighting an epic battle with Iron Man using lightsabers ,…. AWWWWW YEAAHHHH!!!


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