Because nobody plays single player! According to Respawn, such a small percentage of people play the single player bits of multi-player centric games, that’s it’s not worth making them.
“We make these single-player missions that take up all the focus of the studio, that take a huge team six months to make, and players run through it in eight minutes,” Respawn head Vince Zampella told GI.
“And how many people finish the single-player game? It’s a small percentage. It’s like, everyone plays through the first level, but 5% of people finish the game.
Honestly, I think Zampella’s being a little bit arrogant here – as if TitanFall is already set in stone to be the next best multiplayer thing. While that may now be true of Call of Duty that its players largely don’t play the single-player campaign, that’s only because it already has an established base of players; and it took 4 Call of Duty games before the multiplayer aspect of the game started overshadowing the single-player.
And then you have people like me, who only play single-player bits of Call of Duty for a bit of popcorn-entertainment. this pretty much assures that I won’t play TitanFall – which is a pity, because its world is really intriguing.
That said, Zampella’s reasons for skipping single player are sound; it’s because Respawn just isn’t big enough.
“Really, you split the team. They’re two different games. They’re balanced differently, they’re scoped differently. But people spend hundreds of hours in the multiplayer experience versus ‘as little time as possible rushing to the end’ [in single-player]. So why do all the resources go there?
“To us it made sense to put it here. Now everybody sees all those resources, and multiplayer is better. For us it made sense.”
What do you think? Is a single-player campaign important? or do multiplayer-centric games just not need them, because they end up being terrible anyway (Hello, Battlefield 3!).
Titanfall is exclusive to Microsoft platforms; The Xbox 360, Xbox One and Windows PC – and is set for release in early 2014.
Last Updated: June 24, 2013