If you’re buying a new TV, chances are it’s going to be 4K. The jump from standard HD to four times the pixel count has been a jarring one on the TV front, but monitors have slowly made their way up. There’s an entirely separate bracket in there for 1440p displays – the sweet spot for high resolutions and high framerates for most PC gamers. It’s a pity then that these newer consoles don’t actually support the resolution. Something which the Xbox One X is finally fixing.
If you own a PS4 Pro, you can easily hook it up to a 1440p monitor. The console itself only recognises 1080p and 4K, and in the absence of the latter automatically shifts down to 1080p. So despite most PS4 Pro games actually running natively at 1440p, you’re left with an upscaled 1080p image on a display perfect for the games you’re playing. The Xbox One X is remedying that with full on 1440p support. It gives developers a new target for their games, and allows the console to run at this third resolution natively if hooked up to a supporting monitor.
This opens up the doors to new possibilities in the future too. Many 1440p display are powered by AMD’s FreeSync technology; a tool that allows the monitor to adjust its refresh rate to match the game you’re playing, increased input responsiveness and eliminating screen tearing. The Xbox One X in theory can support it, but Microsoft hasn’t yet revealed if they’re baking that into the console at any point. With the push to support resolutions that only really exist on monitors, it wouldn’t be at all surprising to see support for FreeSync down the line. Which just adds to the Xbox One X’s value proposition in a big way.
Many people won’t end up using this 1440p support. It’s just the reality of having a console in a larger, more living room type space. But if you have your console hooked up at your desk, a new 1440p monitor isn’t just affordable, it’s more useable now. And it’s a great middle ground if you aren’t ready to take the 4K plunge just yet.
Last Updated: November 2, 2017