Unreal Engine 3, Half-Baked, Broken and Late?

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Ouch Kotaku.com has a scathing article about the Unreal Engine.

According to a lawsuit filed by Silicon Knights

Epic appears to have simply taken-in millions of dollars in license fees from Silicon Knights and other developers, and provided them in return with vastly less than the entirety of the Engine, let alone all parts of the Engine that are necessary to make a videogame function on the next generations systems as Epic warranted

This is not the first time complaints have hit the media in relation to the Unreal Engine, we already know Fatal Inertia has been delayed on the PS3 due to the engine. Also Rainbow 6 was heavily delayed on the PS3 but did eventually arrive in all it’s glory.

However the engine cannot be that bad since we are playing it through Gears and Rainbow 6 on the 360 quite happily. Possibly this problem only applies to the PS3 version but so far that has not been explicitly stated.

Some interesting details are coming out though, did you know that Epic only employs 75 people. That’s tiny when you take into consideration Gears of War and Unreal Tournament and the engine all need to be developed, marketed and produced by these 75 people…

Not bad.

Source: Kotaku.com

Last Updated: July 20, 2007

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