Gameplayer has a 6 page review of Unreal Tournament on the Xbox 360.
I am not aware of any differences between the PS3 and Xbox 360 versions so this is a good read for both sides of the fence.
What is comforting for the 360 guys is that the game is virtually read on their platform and is now just dependant on the PS3 being completed and released.
The game sounds great and while it has all the normal Unreal Tournament options it also has a non-linear story. You choose how the story progresses and what you want to do next. Very much like how Command & Conquer works.
Anyway follow the link below for the full review… I am really looking forward to this game landing in February (hopefully)…
Gameplayer – Australia’s Premier Gaming Website
Last Updated: November 5, 2007