Without clues, Dishonored was too difficult

2 min read


One of the other games that’s not Borderlands that has my head spinning is Arkane Studios open-ended stealthy dystopian steampunk adventure, Dishonored. In my own time with the game at Gamescom, I was tremendously impressed at the many, many, many options available to complete just a single mission. In the Lady Boyle mission, I found that that at least one solution was practically handed to you – something that surprised me. Turns out it was for a reason.

In playtesting, Arkane found that people just weren’t all that able to go about finishing the mission using their own heads. without at least some sort of clue, people would just wander about aimlessly, hoping for the mission to complete itself.

“People would just walk around. They didn’t know what to do. They didn’t even go upstairs because a guard told them they couldn’t. They’d say ‘Okay, I can’t go upstairs.’ They wouldn’t do anything,” explained Arkane’s Julien Roby to Games.On.net

As a result, you might find a few solutions pretty much handed to you on a silver platter – but fear not, those needn’t be the best solution. Often, the least obvious route is the most rewarding, and there will still be numerous angles from which to tackle any given scenario.

“We try not to lead the player by the nose, but at some point we found that if we don’t give a little information, people just get lost and don’t know what to do. It’s just overwhelming,” he said. “So we tried to add this element that gave just a hint, to help a little. But we try to do it as little as possible.”

As a case in point, while I loved every second I had with Dishonored at Gamescom, a friend from another publication hated it – because he just couldn’t figure out what to do. I’m looking forward to playing a game that’ll force me to think – and the fact that it evokes the feelings of Half-life, Thief and Deus Ex all rolled in to one is even better.

It’s out on Pc, PS3 and Xbox 360 next month. 

Last Updated: September 20, 2012

Geoffrey Tim

Editor. I'm old, grumpy and more than just a little cynical. One day, I found myself in possession of a NES, and a copy of Super Mario Bros 3. It was that game that made me realise that games were more than just toys to idly while away time - they were capable of being masterpieces. I'm here now, looking for more of those masterpieces.

  • Martin Nolan

    ok they set this up well but stealth games baring the saboteur 3 are crap most people thaught it was anoying but it was good but this crap is DRA

  • david

    this is why they have game guides guys…. dumbing down a game makes the game lss fun for those of us that are smart enough to not need to run to a computer every 2 seconds while playing a game. if you think a game is too hard and need a strategy guide to hold your hand the entire way then you need to just get better at games or not play the at all. sorry for sounding so harsh but its the honest truth if you cant finish a single game without a strategy guide you are better off renting a movie. because thats pretty much all your doing is watching a movie at that point.

  • david

    ^^^^^^^TTHHHIIISSSS^^^^^^^^^^ omfg i know these posts are old but i am absolutly appalled at all the retards who cant pass a level… HIGHER ME!!! im serious i can go through half your game in a single work day and hand you a report on over 100 glitches per area i found…. i find glitches in so called finished products all the time with and without trying. if im not supposed to go up those stairs i will find a glitch that will let me see where those stairs lead even if they lead no where!!!

  • david

    dont prss it if thre are giant axes or anything of the sort around it…. because sometimes reverse psychology can be used for reverse psychology if you get what im saying

  • rockoford

    When I played through this game I never used darkvision, but at the same time I found my way upstairs. people are just too lazy these days.

  • Jonathan Alphonzo

    That comment was very poorly written. It’s unclear whether the game actually has the option to turn the hints off or if this is just something you’re suggesting.

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