During Microsoft’s rather lacklustre Xbox one reveal, the single new exclusive game they almost showed was the new game from Remedy entertainment – the people who brought you Max Payne and Alan Wake. Quantum Break does away with using people’s names as game titles (unless the protagonist has some seriously messed up parents. Mr and Mrs Break, obviously) and, according to Microsoft’s Phil Spencer will “push the boundaries of how people think of live action and gaming today.”
As we saw from the reveal, it’ll have a Live Action element to it, in the form of a digital TV show that’ll run alongside the game, similar to Defiance – and even the Alan Wake: Bright Falls wepisodes that accompanied that game.
“The unique capability of Remedy, I think is around storytelling,” Spencer told Polygon. “And television’s always been a great place to tell strong stories. We’ve got this interactive component … where actions in one and viewing in one, impact what people are doing in the other. That’s our creative idea.”
“The team has enough momentum in that space, I thought, so it was a great opportunity to put them on stage and show something. We’ll talk more as the game evolves.”
As interesting as the game looks (it’s apparently about a girl who makes ships crash in to bridges WITH HER MIND!), I can’t say this transmedia stuff excites me – especially if it means I won’t get the complete story by just playing the damned game. It also won’t be one of the system’s launch titles, as its still quite early in development. It could end up being Alan Wake all over again – which was visually impressive as all hell when it when was first shown off – and decidedly less so when it finally released five years later.
Last Updated: May 30, 2013