Zenimax details Elder Scrolls Online updates

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bugs

Zenimax Online has acknowledged that its new MMO is perhaps a little buggy. That is to be expected of an MMO, especially one bearing the Elder Scrolls name. They’ve even admitted that the bugs are responsible for many of the game’s middling reviews. In truth, that’s just part of the game’s problem, but at least Zenimax Online is going to attempt to fix it. I’d bloody well hope so, as you’re paying to play it every month.

“Some of the negativity in reviews comes from bugs,” says Zenimax’s Matt Firor in a new blog post. “As you can see, we’re hard at work addressing them and will keep rolling out fixes. The important thing for you, the community, to know is that we’re looking at ALL the feedback (from critics and from players), we’re addressing any shortcomings, and we’ll continue to do so. This game will get better and better every week.”

Some of the bugs  were bad enough that Zenimax had to yank their servers offline to fix the game – so they’re awarding early adopters with a few extra days of play as an apology.

“Fixing these problems required us to take the megaservers offline, costing players time in the game. In recognition of this experience and to show our gratitude to everyone who supported the launch, we are giving an additional five days of included game time to every ESO player who set up an active account prior to 8pm EDT Thursday May 1st and who are currently enjoying their 30 days of included game time.”

“We’ve gotten through our launch month well and are heading towards our first update soon. After that, expect many more good things in ESO,” Firor said.

Here’s a list of the things you can expect in this, and future updates.

  • A system that allows grouped players to see each other even when they’re in different phases
  • A justice system—steal from and kill NPCs and deal with the consequences if you are caught
  • Migration of European Megaserver to our European datacenter.
  • Field of View (FOV) adjustment
  • Armor dyeing and tinting
  • Two new Veteran Dungeons: Crypt of Hearts and City of Ash
  • New region of Craglorn with a new Trial (the Serpent)
  • Increased ability to pick up items in the world
  • Thieves Guild and Dark Brotherhood storyline and quests.
  • Spellcrafting
  • Horse Racing
  • Dragonstar Arena—similar  to Trials, but built for a group of four
  • Improvements to fishing
  • Crafting system improvements
  • Improved Looking for Group system 
  • Better NPC facial animations
  • Guild functionality updates: guild store interface updates, customizable guild insignias, tabards, and guild ranks, and Guild Kiosks—guild stores open to everyone that are available to the highest-bidding guild.
  • Auto-leveling dungeons that level to your group leader
  • Awards when you repeat dungeons
  • Imperial City PvP dungeon

The console versions of the MMO have been hit by a six month delay. That might be a good thing as Zenimax patches up the holes before the game hits consoles…and possibly transitions to at least a partially free-to-play system, much like World of Warcraft.

I just don’t see the game lasting long as a subscription game amidst the negativity and the bugs. To mind, I can;t think of anybody who’ll be renewing their subscription once the included 30 days time allotment is over – and that’s never a good sign for a fledgling MMO.

Last Updated: May 12, 2014

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