Home Gaming Is Cloudgine the Xbox One’s secret weapon?

Is Cloudgine the Xbox One’s secret weapon?

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From the first time we were shown the Xbox One, we’ve heard about how the infinite power of the cloud  was going t o make games better. Six months on, and we’ve seen absolutely nothing – save for one little demo – to suggest that to be the case. But it could be coming.

According to information that’s apparently escaped a little early, Microsoft will be showing off cloud-based rendering through a partnership with a company by the name of Cloudgine. According to that company’s website, they’re champions at:

“Delivering rendering and processing power from the cloud, allowing game developers to define new ground-breaking online gaming mechanics”

Here’s where it gets a little more interesting. One of the co-founders of Cloudgine is David Jones. You may know his name as one of the prolific members of DMA design – later renamed Rockstar North, and developers of the infamous Grand Theft Auto.

He later founded Realtime Worlds, which went on to make Crackdown for the Xbox 360. The second, awful, game in the series was made by a different developer, Ruffian Games, but rumours have circulated for ages that Jones was back on Crackdown duty for the Xbox One.

Would it be too much of a stretch to imagine that Crackdown 3 would return to form, but also be aided by cloud-based physics or rendering? Cloudgine could be the magic that helps the Xbox One bypass the eSRAM’s bottleneck and delivers the real potential of Microsoft’s new console.

And monkeys might fly out of my butt. I’m all for a next-gen Crackdown, but I just don;t see the cloud as some magical well of untapped processing power. I would, however, love to be proved wrong.

Last Updated: May 21, 2014

81 Comments

  1. Sageville

    May 21, 2014 at 11:33

    Cloudception again!

    Reply

  2. Admiral Chief in Space

    May 21, 2014 at 11:34

    The cloud is a LIE

    Reply

  3. MakeItLegal

    May 21, 2014 at 11:35

    they ” MS;” have no idea what they doing ? me thinks

    Reply

    • Chtchcghgcccgh

      May 21, 2014 at 15:12

      So if this is rubbish so is ps now

      That ps pony logic

      Reply

      • MakeItLegal

        May 21, 2014 at 15:37

        Who cares we don’t have have the infra structure

        Reply

        • dbrooks1234

          June 9, 2014 at 06:22

          Yes because ms having a 10 billion dollar cloud versus psn’s 100 million dollar cloud means nothing..

          Reply

      • ps4lol

        May 31, 2014 at 02:32

        Take your pills, deranged constantly wrong shill.,

        Reply

  4. Admiral Chief in Space

    May 21, 2014 at 11:36

  5. Hammersteyn

    May 21, 2014 at 11:36

    And E3 is around the corner, so obviously clouds is back in the news.

    Reply

  6. Martin du preez

    May 21, 2014 at 11:49

    Siiiiiiiggghhh..Living an illusionary life. Dreams, clouds, hopes, secret sauce for the next decade is all you’re getting. Grab a bag of Doritos with it.

    Reply

  7. Maxiviper117

    May 21, 2014 at 11:50

    Question is, even if we had cloud available in SA, what would that cloud processing and rendering require in in terms of bandwidth, cuz the console would have to send information about what it needs to render on the cloud then the cloud computes and renders it them sends it back, presumably at a much larger size after all the rendering etc ?

    Reply

    • sergeantnorider

      May 21, 2014 at 13:12

      Do you have the technical wherewithal to know the tech used by Cloudgine works–because, with all due respect, I don’t think you do. We have David Jones who is running a business called Cloudgine which sells cloud compute services and then we have you. I imagine he’s being paid for these services (very likely more than you), so with all due respect, what expertise do you have to call Mr. Jones a liar?

      Reply

      • Maxiviper117

        May 21, 2014 at 14:53

        Firstly

        1) Did I ever say I had the technical know how, to know how the tech used by Cloudgine works?? ……NO.

        2)If you read what I wrote “what would that cloud processing and rendering require in in terms of bandwidth” – It was BLATANTLY obvious I was WONDERING Not EXPLAINING how it would work with Cloudgine. So how could, what I wrote, possibly be boiled down to calling David Jones a Liar?? hmm

        3)You don’t need to have the brain of Bill Gates to understand that the console using a cloud to handle rendering is going to send some asset of the game to be calculated in the cloud like lighting, physics, fluids etc, then the cloud is going to HAVE to send that information back requiring BANDWIDTH. That’s the kind of knowledge some Logic and a little bit of research would give you. I’m no expert on cloud computing but this isn’t rocket science.

        Like what Manager of Redmond Game Studios and Platforms Matt Booty told a journalist about how the Xbone’s cloud would work in online games. “If there’s a fast connection and if the cloud is available and if the scene allows it, you’re obviously going to capitalize on that,” Booty told Ars.

        Oh did I just read “If there is a fast enough connection” why yes, yes I did. which leads me to believe that using the cloud in online games to assist computing is going to use more bandwidth (how ever much more that is) over atop/compared to the normal bandwidth requirements of playing online without the cloud.

        So there I have just de-constructed your argument step by step.

        Reply

        • Skyblue

          May 22, 2014 at 09:27

          FIGHT! FIGHT! FIGHT! ;-p

          Reply

      • Brian Murphy

        May 21, 2014 at 15:38

        Gotta love the ‘With all due respect line’, which is almost always followed up with someone being a douchebag, thanks for proving the point.

        Reply

        • Skyblue

          May 22, 2014 at 09:27

          Lulz

          Reply

      • Johan du Preez

        May 21, 2014 at 16:27

        I agree with Maxi and he is 100% right. I have more experience in “Cloud” and VM technology than David Jones and more qualifications probably as well.

        I have over 28 years experience in South Africa’s largest Data Centres and what Maxiviper117 says is 100% technically correct.

        If you disagree please educate us with the RFC for the new prococols David Jones developed to make this possible. Or the patent number for the new technology that the human race doesnt know exists.

        Reply

    • dbrooks1234

      June 9, 2014 at 06:27

      2 mbps wired or wifi

      Reply

  8. RinceofFuturePast

    May 21, 2014 at 11:51

  9. Alien Emperor Trevor

    May 21, 2014 at 11:52

    I wonder if they have 1080 Pileus clouds?

    Reply

    • RinceofFuturePast

      May 21, 2014 at 11:52

      It all Cumulus to 720?

      Reply

      • Alien Emperor Trevor

        May 21, 2014 at 13:00

        I was trying to be cirrus 😛

        Reply

        • RinceofFuturePast

          May 21, 2014 at 13:23

          Teheheh

          Reply

  10. nick

    May 21, 2014 at 11:58

    Speaking of rockstar, I want a GTA Breaking Bad edition. Go cloud that!

    Reply

  11. derp

    May 21, 2014 at 12:00

    Using a server that could be 10s of kilometres away to get around a bottleneck?
    Sounds really efficient.

    Reply

    • Fyfhfhfhgu

      May 21, 2014 at 15:35

      Der derp der come in you thick tw@ cloud will do static environment
      How’s ps now by the way

      You thick cnt

      Reply

      • derp

        May 21, 2014 at 15:50

        u mad?

        Reply

        • Brian Murphy

          May 21, 2014 at 16:01

          Sounds like he is

          Reply

  12. Rainman

    May 21, 2014 at 12:02

    So who is six month son?

    Reply

  13. Hondsepop

    May 21, 2014 at 12:04

    To be honest, anything (especially technology) with the word “cloud” in it, puts me off immediately.

    Reply

    • Bankrupt awaits

      May 21, 2014 at 15:14

      The word sony puts me off
      Bankrupt any one

      Reply

      • ps4lol

        May 31, 2014 at 02:31

        Take your pills, deranged constantly wrong shill.

        Reply

  14. sergeantnorider

    May 21, 2014 at 13:04

    Geoffrey, your insecurity is showing me thinks. You write an article attacking MS for overhyping the cloud and then present us with an article that quotes not MS but someone from Cloudgine as proof. MS has not said a word in this article. This is merely a potential partner of MS talking about the benefits his business can bring to gaming.

    You’ve done no independent research into the history of Cloudgine as a business or whether it has any competitors in this emerging industry. You merely come to us with an air of childishness that offers no technical analysis of cloud compute and no financial analysis of the cloud compute business.

    Instead of attacking MS, you could have picked up the phone to set up an interview with some folks at Cloudgine, but oh no, that would be journalism huh? You don’t want to be caught doing any of that stuff right? And lets be honest, you’re scared to ask the questions necessary to clear this up because you’re afraid the answers will be damaging to your preferred piece of plastic.

    Oh Geoffrey, you disappoint me. I thought you were better than this.

    Reply

    • Alien Emperor Trevor

      May 21, 2014 at 13:24

      Have you considered letting other people do your thinking for you?

      Reply

      • Sony pony 5755

        May 21, 2014 at 14:21

        No we are not all sheep unlike you ponys

        Reply

        • ps4lol

          May 31, 2014 at 01:36

          Take your pills.

          Reply

    • GodGamerDerp

      June 2, 2014 at 07:44

      MS has made a lot of BS claims about “teh cloud”, no interview required.

      Reply

      • sergeantnorider

        June 2, 2014 at 10:06

        Doesn’t matter what you think MS has told you because Cloudgine is not MS genius. It’s a separate company. Facts suck don’t they?

        Reply

  15. fred

    May 21, 2014 at 13:25

    Cloudy with a chance of bullshiz

    Reply

  16. Sony pony 6432

    May 21, 2014 at 14:19

    Wow some scared ponys in here, I can smell the pony poop a mile away

    Reply

    • ps4lol

      May 31, 2014 at 02:38

      Take your pills, deranged constantly wrong shill.

      You sound upset that PS4 is the more powerful console, has more developer support, a large number of 1st party studios, and is outselling Xbox by ~3 million. Keep shilling and spinning while everyone else ignores you and buys more PS4s.
      It seems most people are ignoring attempts to downplay PS4’s stronger hardware and buying PS4s anyway.

      PS4 will have the graphics advantage the entire gen. PS4 hardware and software will outsell Xbox globally the entire gen. PS4 will have more dev support and more 1st party games the entire gen. Sony still has a large number of 1st party studios and they’re all working on PS4 games. PS4 will make a net profit, Sony won’t go bankrupt. I’m constantly right, as usual.

      Reply

      • dbrooks1234

        June 9, 2014 at 06:51

        Okay. You are the one ranting, getting angery over someone elses sarcasm, asuming you know the outcome of battle that may not end for over a decade and have shut down any bit of optomism proposed by a few xbone fans… these arguments just get out of line

        Reply

  17. Kromas

    May 21, 2014 at 14:26

    “Needs more RAM”
    /Clicks download more RAM from Microsoft store.

    lol

    Reply

  18. I hate ponys

    May 21, 2014 at 15:09

    Look at all these ponys in xbox news

    What’s up ponys scared?

    Reply

    • ps4lol

      May 31, 2014 at 02:38

      Take your pills, deranged constantly wrong shill.

      You sound upset that PS4 is the more powerful console, has more developer support, a large number of 1st party studios, and is outselling Xbox by ~3 million. Keep shilling and spinning while everyone else ignores you and buys more PS4s.
      It seems most people are ignoring attempts to downplay PS4’s stronger hardware and buying PS4s anyway.

      PS4 will have the graphics advantage the entire gen. PS4 hardware and software will outsell Xbox globally the entire gen. PS4 will have more dev support and more 1st party games the entire gen. Sony still has a large number of 1st party studios and they’re all working on PS4 games. PS4 will make a net profit, Sony won’t go bankrupt. I’m constantly right, as usual.,

      Reply

  19. I hate ponys

    May 21, 2014 at 15:13

    When you ponys turn on your ps4 do you have to undergo a brain wash programme?

    Reply

    • ps4lol

      May 31, 2014 at 01:37

      I’m sorry that people who understand technology more than you cause you to be upset.

      Reply

  20. Johan du Preez

    May 21, 2014 at 16:11

    They are trying to do something that is not technically possible, setting people up for disappointment.

    The below is technically impossible even with a fibre pipe … you cannot let the cloud render and process for a game from a remote location heck it wont even work over a fibre line if you sitting 2 meters from the cloud.

    Lets take a AMD 7970 thats got memory bandwidth of 288GB/s minus the overhead. Then take into consideration the memory bandwidth on your north bridge to be able to pump those huge textures out real time.

    Now imagine them rendering this of site and sending that data back over some kind of connection that causes minimum 2ms additional latency on idle which will translate into input lag. Now imagine them trying to send 3000MB of textures back to your pc over the interwebs …. yeh its not going happen in any of our life times. Lets say they compress it and do some magic and get that down to lets say 100mb of data to send you. Its still impossible because of the time it takes to get 100MB of data to you over the net.

    “Delivering rendering and processing power from the cloud, allowing
    game developers to define new ground-breaking online gaming mechanics”

    Reply

  21. HisDivineOrder

    May 21, 2014 at 18:28

    Cloud Processing = Next Gen Blast Processing.

    PRspeak FTW.

    Reply

  22. CypherGate

    May 21, 2014 at 18:56

    My thing is that they developed this console for a pretty long time. Im sure they tested the console and had game developers work on it as well. If they did all this then they should have known that eSRAM thing is going to bottleneck and be an issue. Why complicate things? They should have just done it a lot more simply.

    Reply

  23. forza4ever

    May 21, 2014 at 19:07

    The ponys are scared…because the xbox one software development kit, which was not ready at launch is improved and is now resulting in better multiplats…wolfenstein noticeably better on xbox one in 1080p 60fps. They are scared because xbox one has great exclusives out now..titanfall, forza, dead rising, plants vs zombies and they have none worth a damn. They are scared of the beautiful xbox one exclusives that will dominate E3. They are scared of cloudgine and xbox ones coming implementation of their massive cloud infrastructure. They are scared of directx12 and of a superior system that was designed for the future and true next generation gaming. They are scared of sony’s inevitable bankruptcy and the slow death of their inferior machine. So they flock to the chat forums to spread lies….7 million idiots without a decent game to play and a future of waiting instead of playing…..That is comical!

    Reply

    • ps4lol

      May 31, 2014 at 02:32

      Take your pills, deranged constantly wrong shill.

      It seems most people are ignoring attempts to downplay PS4’s stronger hardware and buying PS4s anyway.

      You sound upset that PS4 is the more powerful console, has more developer support, a large number of 1st party studios, and is outselling Xbox by ~3 million. Keep shilling and spinning while everyone else ignores you and buys more PS4s.

      Reply

  24. Nathan O

    May 21, 2014 at 19:22

    I get so tired of hearing the phrase “ESRam bottleneck”. You can’t directly port to XB1 because of the ESRAM but it is by no means a ‘bottleneck’

    Reply

    • ps4lol

      May 31, 2014 at 02:37

      It is a bottleneck in most cases.

      Reply

  25. Gerard Matthews

    May 21, 2014 at 21:13

    I don’t believe that cloud will differentiate the XB1 even if it works because if the technology becomes viable and adds value then sony will implement a cloud based engine of their own. It’s a software solution so there is nothing stopping sony from incorporating their own flavour.

    I suppose you could argue that song does not have the ability to do so because unlike Microsoft they are not a software giant.

    Whether there is actually something to this “cloud power” is debatable but I will watch with wary interest.

    Reply

    • bf4ever

      May 21, 2014 at 22:33

      Disagree…cloud implementation has been the plan from the beginning and microsoft has invested quite a lot of $ in a massive cloud server infrastructure. They have delivered on all promises and more that i am aware of to date regarding xbox one. The cloud is already being used for forza and titanfall…which are both fantastic and offer new things that are powered by the cloud…forza driveatars which are awesome and titanfall bot AI which is perfect. Fable and crackdown 3 as well as sunset overdrive are reported to be designed around the cloud…not just use it. Sony would have to rent cloud server infrastructure from microsoft or amazon which would cost them $ or go buy and develop their own which would take quite a few years and a lot of money. Sony is close to bankrupt my friend…spending more money is not at the top of their priority list.

      Reply

      • ps4lol

        May 31, 2014 at 02:36

        Take your pills, deranged constantly wrong shill.

        You sound upset that PS4 is the more powerful console, has more developer support, a large number of 1st party studios, and is outselling Xbox by ~3 million. Keep shilling and spinning while everyone else ignores you and buys more PS4s.
        It seems most people are ignoring attempts to downplay PS4’s stronger hardware and buying PS4s anyway.

        PS4 will have the graphics advantage the entire gen. PS4 hardware and software will outsell Xbox globally the entire gen. PS4 will have more dev support and more 1st party games the entire gen. Sony still has a large number of 1st party studios and they’re all working on PS4 games. PS4 will make a net profit, Sony won’t go bankrupt. I’m constantly right, as usual.

        Reply

        • dbrooks1234

          June 9, 2014 at 07:29

          Constantly wrong? Simple math. Microsoft cloud investment = 10 billion dollars. Sony cloud investment = 100 million dollars. You seem to be all about statistics. So you do the math. Then go see a doctor yourself, fill the massive perscripton of antipsychotics and mood stablizers the doctor orders you, and gobble them down with the same copy and paste bullcrap you try and feed these people and then let everyone know how bad it taste. You ignorant biassed fool

          Reply

  26. EconomicallyExuberant

    May 22, 2014 at 05:34

    Geoffrey Tim writes:

    “Cloudgine could be the magic that helps the Xbox One bypass the eSRAM’s bottleneck and delivers the real potential of Microsoft’s new console.”

    In fact, cloud processing will work better precisely because eSRAM exists on the Xbox. I’ll only say that much. The Xbox haters are in for a rude tech-awakening.

    Reply

    • Brian Murphy

      May 22, 2014 at 06:39

      You’re mistaking hater’s with skeptics. Even as a Sony fan (PC Gamer first), I don’t like seeing both Nintendo and Microsoft lagging behind in sales because that leads to one company getting a big head. It’s happened in the past with Sony, it appears to have happened at least for the launch to Microsoft, and all in all, hurts the industry.

      If this somehow works as they indicate, then yes it’ll be a great achievement, a technical marvel…there’s still one major problem. ~40% of 360 owners, didn’t have online. Most people around the world do not enjoy huge amounts of bandwidth. So, the question I have to ask is, does this create a new sliding scale of performance, not based on hardware, but based on your bandwidth? For folks in SA, that’s not good, because as has been stated above, the infrastructure isn’t that great. And there are many more like it.

      So, by all means, if it’s doable, that’s great and I’m happy for the folks who get a One. But, until we actually see something, live, no bullshit pr speak, or pre-recorded video, it’s illogical to simply assume that it’s going to work.

      Reply

      • Alien Emperor Trevor

        May 22, 2014 at 07:25

        I’m wondering which PR company was paid for all the pro-Xboning going on here.

        Reply

        • Brian Murphy

          May 22, 2014 at 15:16

          Microsoft is smarter than hiring a bunch of 5th graders to talk them up 🙂

          Reply

          • Alien Emperor Trevor

            May 22, 2014 at 15:22

            I would have agreed before, but then I saw the Xbox launch.

          • Brian Murphy

            May 22, 2014 at 15:28

            lol

        • ps4lol

          May 31, 2014 at 02:35

          There’s a blog called misterxmedia full of mentally ill cultists who sincerely believe Xbox is the more powerful console.

          Reply

      • EconomicallyExuberant

        May 22, 2014 at 15:22

        You
        mention that you are a PC gamer first. If this is the case then you are aware of how cloud technology works and you know that it is a question of “when” not “if”. If you have been up to date with all that Citrix, Vmware, and Microsoft have been doing in the cloud space you would not be so incredulous as to the validity of graphics being rendered through the cloud. The end user, with their dummy terminal, see’s beautiful graphics which are impossible to produce on his domestic hardware). It is not just Microsoft who has been professing graphics on the cloud. If you are to be incredulous, you must also chastise Nvidia and AMD who both (on their websites) profess the validity of rendering graphics on the server and pushing them out to the user.

        Your next comment deals most likely with the economics (in the video game
        world) of monopolies. First, there is no such thing as a “natural monopoly”. You can google this forever and you will find no answer. Throughout history, every single form of monopoly had some sort of government intervention. If Nintendo or Sony goes out of business there will be other companies to buy them up and move things forward. Innovation doesn’t cease simply because a company goes out of business. Whoever “laggs behind in sales” (as you say) SHOULD lag behind if the market is not adopting them. No company should exist unless they are serving the market.

        You mention how the owners of the older, 360 Xbox will be left behind because
        40% are offline. Can you give a citation on where you learned this fact? You
        mention that most people around the world don’t enjoy huge amounts of
        bandwidth. You would agree, however, that it is actually other parts of the world who do, in fact, enjoy faster bandwidth speeds than the United States. Hong Kong might be the fastest. (Please Google this fact before responding). The slow speeds of other parts of the world have nothing to do with our ability to push innovation forward. Instead asking whether we should adopt the idea of cloud processing, why not push for infrastructural changes so that the world has greater connectivity and more bandwidth?

        In conclusion, your strongest argument against the cloud is infrastructural.
        You are not the first human to bring up these infrastructural arguments.
        Philosophically, they have been argued by all men who wish to hold back
        innovation by ballooning the road blocks that would lead to the fulfillment of that innovation. This is not just within telecommunications. Before cars were able to drive on land, the infrastructural problem was pavement. It would be akin to you arguing that because horses are the primary form of transportation (the 360 Xbox owners who don’t have internet are the horses) any innovative move from Henry Ford should be considered moot because of it. We should argue against the idea of cars because there is no pavement, horse farmers will go out of business, and most people own a horse.

        Let me make one past conclusion, and I do not mean for this to be insulting, so
        take it with a grain of salt. Regarding your last point, PR exists as it
        does because innovative men must attempt to convince smaller minds (minds who could never actually engineer or create the exact technology they chastise), of what the future holds. Men who think for the future are always hounded by smaller thinkers who have nothing but their incredulity to keep them
        relevant. But eventually the creation of the technology is what leads the herd. Microsoft didn’t need to convince anybody once they started producing the Windows OS and the Microsoft Office Suite. Smart businesses were the first to adopt the new technology. Think of every single innovative product
        which you use today and you will have naysayers who provide the same
        foundational arguments you do. (Show a flashlight to a Native American during the time of Columbus, and you will be a god). Some people are not ready for
        innovation, and there are different tiers of “readiness”. You are 100% dead wrong if you believe that cloud computing and rendering will not work.
        Bandwidth is the final and last wall to climb on this cloud journey of Moore’s law.

        You are simply one of the people who would have given Thomas Edison or Nikola Tesla a bunch of crap for their endeavors because as you say: “until we actually see something, live, no bullshit pr speak, or pre-recorded video, it’s illogical to simply assume that it’s going to work.”. But when the lights turn on, finally, you believe. (Nothing hard about that). This is precisely why certain men become wealthy. JP Morgan financed Edison long before anything was “proven” to him.

        You, Brian Murphy, have simply told me that you are no modern Leonardo Da
        Vinci. Stay incredulous until it’s fully proven. Everyone has their
        role.

        Reply

        • Alien Emperor Trevor

          May 22, 2014 at 15:28

          I agree completely. These people think they’re so smart by waiting for proof while we credulously believe in these visionaries. Fools.

          Reply

        • Brian Murphy

          May 22, 2014 at 15:31

          *yawn* All scientifically minded people are skeptics, all of them. You don’t just swallow what anyone says without actual evidence to support your claim. That’s how religion started, no evidence, but a shit load of belief.

          So, until you show us something, your vast write-up which I didn’t read….is useless, because you’re not actually giving any data, you’re just spouting hyperbole to sound smart.

          Reply

          • EconomicallyExuberant

            May 22, 2014 at 15:54

            This chess game with you is fun.

            Anyone reading our debate can already feel the intellectual delta that exists between us. You bring up religion as your best analogy for what is going on between “cloud supporters” and “cloud naysayers”. I cannot even begin to show you how erroneously your perception is off.

            Instead, I will instead point out how similar you are to the religious zealots. In my first comment to you, I asked you were you found the data that said 40% of Xbox 360 owners “didn’t have online”. Like a scientist, I asked you to verify and prove your hypothesis. I will await to see whether you are capable of doing so. If not, all your “comments” are rendered moot.

          • Brian Murphy

            May 22, 2014 at 15:55

            No, I bring up religion as an analogy between skeptics and scientifically minded individuals. Nothing more, nothing less. But if we’re going to be attacking people’s intelligence here, at least I didn’t suggest Christopher Columbus was showing flashlights to Native American’s. I mean, that’s pretty stupid. Maybe you meant a lantern? A torch?

          • EconomicallyExuberant

            May 22, 2014 at 23:14

            The EuroGamer article has a citation of a Microsoft article. I read both. Neither article makes the claim that you did. The article was only discussing that some people purchase Xbox Live subscriptions, while others choose not to. You can enjoy all campaigns on an Xbox 360 without spending money on LIVE. This does not mean that 33% of Xbox 360 owners are without internet.

            The EuroGamer article had only one quote referencing anything related to whether or not users have broadband connections. If this is what you are citing, this surely cannot be all your evidence:

            “They could very well be connected online, but they also may prefer a single-player, non-connected experience.”

            Since much of your argument was based upon whether internet access is ubiquitous among Xbox 360 owners, I will now await to see whether you you have changed your mind.

        • ps4lol

          May 31, 2014 at 02:34

          Oh god, a giant load of misterxidiocy. Desperate, delusional, and wrong straw grasping that will never amount to anything.

          Misterxmedia gibberish. You’re taking deceptive tech demos at face value without understanding any of the surrounding details. It’s why you would get laughed at and shot down on any tech aware forum like beyond3d.

          Reply

          • EconomicallyExuberant

            May 31, 2014 at 03:07

            What is interesting is that you even mention “tech demos”. You mention “tech demos”, but are completely ignorant of tech demos showing off cloud technology.

            Consider that “tech demos” have been done by Nvidia and AMD to show that processing graphics from the cloud actually does work.

            Take your time, Google AMD and Nvidia to see what they are doing in the cloud. After you have finished, share your criticism with them – not just Microsoft.

          • ps4lol

            May 31, 2014 at 04:10

            LOL!!!!!!!!!!!!!!

            Factual PS4 Hardware Advantages: +6 CUs, +560 GFlops (44% greater), +16 ROPs, +6 ACEs/CQs, better GPGPU support, better performing CPU, and faster unified memory. PS4 OS may also have less overhead or reserves.

            Both Sony and MS have world class coders that will extract every bit of performance out of their consoles with their drivers/APIs/SDKs. The difference is PS4 simply has more powerful hardware to work with, so it will always stay ahead in graphics performance.

            Every console has a power budget that can be put towards resolution, framerate, or visual effects. PS4 has a higher total budget than Xbox. Therefore Forza 5 would run better on PS4, and Driveclub would run worse on Xbox.

            PS4 will have better performing games for the entire generation as it has more powerful hardware, you can’t overcome a hardware gap with better drivers/SDKs. Any game running on Xbox One can be run with better framerate/resolution/visual effects on PS4.

            Even if Xbox had a far more powerful CPU and 10000GB of 10000 GB/s memory, it’s ability to render graphics is STILL limited by the weaker GPU. There’s no getting around the weaker GPU, there’s no free lunch.

            DDR3+ESRAM is still a size and bandwidth bottleneck and difficult to code for. The DMA registers help transfer data between DDR3 and ESRAM, they aren’t super special sauce.

            If they’re both running at the same resolution the Xbox version will have lower framerate and/or visual effects, or the PS4 hardware isn’t being pushed.

            Xbox has memory size and bandwidth bottlenecks, weaker GPU and GPGPU, only 16 ROPs, and OS virtualization overhead that degrades gaming performance. Take your pick.

            Exclusively 1080p 60 FPS games on PS4: MGS V, CoD Ghosts, FFXIV, Tomb Raider, MLB The Show 14, Resogun, Trials Fusion

            Don’t forget PS4’s +16 ROPs and better GPGPU support with 6 more ACEs, volatile bit flag, onion+ bus, fully unified GDDR5 memory instead of split ESRAM/DDR3, etc.

            PS4’s large GPGPU advantage will widen as devs take advantage of it. It’s not just 2 to 8 ACEs (asynchronous compute engines), but the volatile bit flag, unified memory, and onion+ GPU to RAM cache bypass bus. Not only does PS4 have more CUs to do compute on, but it can do compute work more efficiently with less impact on rendering.

            Examples of GPGPU include Resogun’s voxels, Infamous’ particle system, The Order’s soft body, cloth, and object destruction physics, and MGS’s simulated weather. To port those to Xbox devs will need to reserve already limited CUs for compute or remove those features entirely.

            Digital Foundry proves that PS4 multiplat games consistently run at higher res and/or framerate.

            PS4 version of Watch Dogs has higher shadow quality, higher resolution, less screen tearing, higher framerate, and ambient occlusion over Xbox.

            PS4 version of Wolfenstein has higher average resolution and higher shadow quality over Xbox.

            PS4 version of Thief has higher res, framerate, and mostly higher visual effects. It’s superior in almost every way aside from trilinear filtering being traded off for parallax occlusion mapping over Xbox.

            PS4 version of Trials Fusion has higher resolution, framerate, and the exact same texture data over Xbox.

            Some use cherry picked screenshots from where a streamed texture was 0.01 seconds from fully loading and try to use it as false proof PS4 has worse textures. This is wrong and deceptive. Hard drive speed is the main issue in texture streaming load times. Installing a SSD in PS4 decreases texture streaming times dramatically. The texture data on most multiplats is identical.

            And don’t even start with the “sharp popping textures” from the hideous upscaling sharpness filter that they ended up removing. The crushed black contrast bug on Xbox One can be replicated on any display by increasing the contrast and/or sharpness levels.

            Xbox One AAA multiplats (Watch Dogs, Witcher 3, CoD: Advanced Warfare) will run 720-900p for the lifetime of the system.

            PS4 could run Ryse, Forza, Dead Rising 3, or any Xbox exclusive at higher res/framerate/effects, as it has more powerful hardware.

    • ps4lol

      May 31, 2014 at 02:34

      LOL

      Bu bu bu just wait for the directx 12 cloud low latency ESRAM tiled resources move engine offloading special sauce!!1

      Same old delusional, constantly wrong misterxcultist doomsday prophecies. Just wait for X date, you’ll be sorry! Like some bonkers cult suggesting dates of the end of the world. Dates that forever change to keep their followers in check.

      Sorry, you’re wrong, your conspiracy theories are insane, you’ll always be wrong. PS4 has the more powerful hardware for gaming graphics performance. You must love devouring mountains of crow.

      Reply

      • EconomicallyExuberant

        May 31, 2014 at 03:13

        1.) I have copied and pasted the image of this conversation. As time goes on, I will be posting this on my blog – (Google: “EconomicallyExuberant”). I will be showing everyone how wrong you are as time goes by.

        2.) Instead of offering any feedback, you simply show your ignorance further. You have proven that you know very little about Direct X 11 (not 12) and what it has meant for the gaming industry. For it is impossible to contemplate the implications of Direct X 12 if you have no idea how important X 11was. If you did your research, (and properly understood how important Direct X 11 was is to ALL gaming developers) – you would be in for a rude awakening.

        I suggest you take time and become more informed at just how important Direct X 12 is going to be.

        Or, like the rest of the sheep, you can sit there waiting with your PS4 – which will have the same hardware capabilities in one, two and three years down the line.

        Reply

        • ps4lol

          May 31, 2014 at 04:10

          LOL!!!!!!!!!!!!!!

          Factual PS4 Hardware Advantages: +6 CUs, +560 GFlops (44% greater), +16 ROPs, +6 ACEs/CQs, better GPGPU support, better performing CPU, and faster unified memory. PS4 OS may also have less overhead or reserves.

          Both Sony and MS have world class coders that will extract every bit of performance out of their consoles with their drivers/APIs/SDKs. The difference is PS4 simply has more powerful hardware to work with, so it will always stay ahead in graphics performance.

          Every console has a power budget that can be put towards resolution, framerate, or visual effects. PS4 has a higher total budget than Xbox. Therefore Forza 5 would run better on PS4, and Driveclub would run worse on Xbox.

          PS4 will have better performing games for the entire generation as it has more powerful hardware, you can’t overcome a hardware gap with better drivers/SDKs. Any game running on Xbox One can be run with better framerate/resolution/visual effects on PS4.

          Even if Xbox had a far more powerful CPU and 10000GB of 10000 GB/s memory, it’s ability to render graphics is STILL limited by the weaker GPU. There’s no getting around the weaker GPU, there’s no free lunch.

          DDR3+ESRAM is still a size and bandwidth bottleneck and difficult to code for. The DMA registers help transfer data between DDR3 and ESRAM, they aren’t super special sauce.

          If they’re both running at the same resolution the Xbox version will have lower framerate and/or visual effects, or the PS4 hardware isn’t being pushed.

          Xbox has memory size and bandwidth bottlenecks, weaker GPU and GPGPU, only 16 ROPs, and OS virtualization overhead that degrades gaming performance. Take your pick.

          Exclusively 1080p 60 FPS games on PS4: MGS V, CoD Ghosts, FFXIV, Tomb Raider, MLB The Show 14, Resogun, Trials Fusion

          Don’t forget PS4’s +16 ROPs and better GPGPU support with 6 more ACEs, volatile bit flag, onion+ bus, fully unified GDDR5 memory instead of split ESRAM/DDR3, etc.

          PS4’s large GPGPU advantage will widen as devs take advantage of it. It’s not just 2 to 8 ACEs (asynchronous compute engines), but the volatile bit flag, unified memory, and onion+ GPU to RAM cache bypass bus. Not only does PS4 have more CUs to do compute on, but it can do compute work more efficiently with less impact on rendering.

          Examples of GPGPU include Resogun’s voxels, Infamous’ particle system, The Order’s soft body, cloth, and object destruction physics, and MGS’s simulated weather. To port those to Xbox devs will need to reserve already limited CUs for compute or remove those features entirely.

          Digital Foundry proves that PS4 multiplat games consistently run at higher res and/or framerate.

          PS4 version of Watch Dogs has higher shadow quality, higher resolution, less screen tearing, higher framerate, and ambient occlusion over Xbox.

          PS4 version of Wolfenstein has higher average resolution and higher shadow quality over Xbox.

          PS4 version of Thief has higher res, framerate, and mostly higher visual effects. It’s superior in almost every way aside from trilinear filtering being traded off for parallax occlusion mapping over Xbox.

          PS4 version of Trials Fusion has higher resolution, framerate, and the exact same texture data over Xbox.

          Some use cherry picked screenshots from where a streamed texture was 0.01 seconds from fully loading and try to use it as false proof PS4 has worse textures. This is wrong and deceptive. Hard drive speed is the main issue in texture streaming load times. Installing a SSD in PS4 decreases texture streaming times dramatically. The texture data on most multiplats is identical.

          And don’t even start with the “sharp popping textures” from the hideous upscaling sharpness filter that they ended up removing. The crushed black contrast bug on Xbox One can be replicated on any display by increasing the contrast and/or sharpness levels.

          Xbox One AAA multiplats (Watch Dogs, Witcher 3, CoD: Advanced Warfare) will run 720-900p for the lifetime of the system.

          PS4 could run Ryse, Forza, Dead Rising 3, or any Xbox exclusive at higher res/framerate/effects, as it has more powerful hardware.

          Reply

  27. Francois Knoetze

    May 22, 2014 at 08:27

    what the hell is with trolls in the comment section?

    Reply

  28. DrKiller

    May 22, 2014 at 12:03

    I’m believing this whole cloud thing… Especially this time in CPT, there are a lot of Clouds outside 🙂

    Reply

  29. Tachyonic Cargo

    June 9, 2014 at 23:52

    Not a lot of talk about cloud rendering today, but Crackdown 3 being developed by Cloudgine is now official and confirmed. So it’s [cloud rendering] is coming. And if it makes the final game look anything like the trailer we saw today . . .

    Reply

  30. Tachyonic Cargo

    June 10, 2014 at 00:13

    PS – I wonder what sauce that is in the picture (above). It’s got chunks of red peppers and onions and stuff in it. Wonder if there is any vinegar, or syrup in it. Man, it sure looks delish.

    Glad my other hobby is cooking. No fanboys in cooking constantly attempting to make the “other guys” feel bad, to cover up their own feelings of inadequacies. Just millions of people enjoying and sharing good food, and sharing tips, tricks and recipes amongst each other, with the honest intention of making eating and dining better for all.

    If my only hobby was gaming, I’d probably be a neurotic douche like half the people commenting below. If you own a PS4, what business is it of yours if cloud comes (or does not come) to Xbox One. It’s never going to ever make you buy a XO, so chill already. And if you own a Xbox One, just enjoy the bloody games – there are a ton of them on the system. No need to try and convince people who don’t want to be convinced, that doing something different with a game console is a good thing. Cloud will either come, or it won’t. But one thing is for certain, that games are not going to stop coming. So chill, and just play.

    And for the record, I own a Xbox One since launch – bought it because it had more games. I just picked up a Wii U this week. Also, bought it because it’s got more games. And guess what, if the Sony press event impresses me tonight, then I will be picking up a PS4 come this Xmas. Once again, buying it because of the games.

    Anyone note a common thread there? Games! It’s only a hobby, people. Don’t get your panties all into a bunch over it. The stress has got to be shaving hours off your life time . . . hours you could spend enjoying more games! Peace out.

    Reply

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