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Gears of War 2 – Post Mortem Review – Overhyped and Under Delivered

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For Gears of War 2 we decided to do our review a little differently, we knew that everyone who was anticipating the game would be getting it on launch day anyway so we decided it would be better to hold off on the review and rather give a post mortem of our experience.

The hype has come and gone and we can now take a look at what has been delivered with a more critical eye.

I’m going to say what I think a few people are feeling and that is that Gears of War 2 is a bit of a let down.

It’s not terrible; far from it actually the game is really good but let us take a look at how it all fits together.

To me Gears of War 2 consists of 4 distinct parts which are campaign, multi-player, horde and co-op campaign.

First up Horde, horde is absolutely fantastic if you have 4 friends who are up for some serious Locust smashing then Horde is by far the most enjoyable game out at the moment. It eats up the time, builds the camaraderie and is an all round great experience. As a game by itself I would easily give it 9/10…

Next up co-op campaign, this has really been improved this time around and by simply allowing me to play on a different difficulty setting to my partner has made it the perfect co-op game to show off the power of the 360 and the fun factor of gaming. Again for this I would also give Gears a 9/10.


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However the co-op campaign has to run on top off a single player campaign that is decidedly ordinary, the love stories are poor, the big reveals in the game are pathetic and the overall quality of the script is sorely lacking and this is coming from someone who just plays for fun. I couldn’t count the number of times that I literally rolled my eyes when finding out what the next part of the story was.

Not to mention the pathetic boss fights that were either completely idiotic or just plain pointless. I enjoyed the campaign overall but it doesn’t even come close to building the type of story that we expected and is not even close to the quality of COD4’s single player campaign. For its campaign I would give it a 7/10.

So to the bread and butter of Gears of War, the multi-player.

Why oh why have you forsaken us Epic? The multi-player is horrible, truly awful. The matchmaking doesn’t work for anyone outside of the US of A and if you do get a game you quickly realise the weapons are unbalanced, the glitching is rife and the new grenades have just created a new style of warrior… the super human throw grenades and run with chainsaw warrior… not the most entertaining of experiences.

In its current state I give the MP a pitiful 4/10, it’s broken but it can also be salvaged.

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If Epic want us to care about Gears 3 then they need to fix the match making by completely removing the idiotic idea and going back to how it was before. They also need to nerf the chainsaw a bit, take away some of the stun from the smoke grenade and patch all the old glitches.

To finish off I have to go back to the storyline, Epic… it was bad, real bad. You are made to feel that Gears of War 2 is an interactive Blockbuster and you are just playing your part in a greater story of love and survival but the story just doesn’t keep up with the action or scenery and in the end it feels like you are just rushed through something that Epic new didn’t quite turn out right.

I will never forgive you for that last fight…

Last Updated: November 19, 2008

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