Home Gaming Gran Turismo 6 review round up

Gran Turismo 6 review round up

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Gran Turismo 6 is out today, ahead of the date I had personally expected it to be released. It’s not yet 2097. Still, it’s out today. Is it the best racing simulation available on consoles, or has that microtransaction nonsense ruined the game?

It seems to have critics pretty divided; it’s far from the universal praise you’d expect from a new Gran Turismo.

Videogamer – 6/10: Gran Turismo 6 ends up feeling stubborn to adapt to modernity. Its myriad landscapes are barren and unexciting, while the music sounds like it’s been ripped straight from a Ron Jeremy compilation VHS.
gt6
Polygon – 9/10: Polyphony Digital’s love for cars has always been clear, but it’s always felt a little cold and mechanical. The benefits of that technical expertise still exist in Gran Turismo 6, but they’re put to much more enthusiastic use. The result is a massive, passionate game and a fitting final lap for the PlayStation 3.

Gamesradar – 4.5/5: Gran Turismo 6 rights almost all of the wrongs of its predecessor to deliver one of the most expansive, beautiful and enjoyable racing simulations ever seen. If only the AI and damage modelling were better, this would be the perfect racing game.

IGN
– 8/10: Gran Turismo 6’s problems are baggage the series has been carrying since 1997; the second you thunk into a wall at 200 kilometres per hour and drive off scot-free, or hop into a belching V8 that sounds more like a wheezing milkshake maker, the glass shatters and the illusion breaks with it. But when you’re on one of Gran Turismo 6’s absolutely gorgeous tracks, fused with the car you’re controlling, attacking apexes with confidence and devouring sectors with steely precision, it’s not hard to see why this series is deservedly regarded as one of the best of its kind, and this one is no exception.

Telegraph – 5/5: Ultimately, a game, not matter how good, is still just a game. It simply can’t replicate thegt61 sensations of driving a real car, and is thus no direct replacement for the thrill of real-life racing. However, for the time being it’s about as close as you can get and for a fraction of the cost of doing just one track day. We love it.

NowGamer – 7/10: If you haven’t bought Gran Turismo 5 then – unsurprisingly – this is the one you should opt for if you have any interest. However with Gran Turismo 6, much like a dying swan, the PS3 won’t be making an elaborate splash but, instead, quietly fading out of existence.

Gamesbeat – 6.5/10: More importantly, Polyphony did nothing to make me care. Outside of a few beginner driving lessons, it feels as if you’re supposed to know all of this stuff already, and that could alienate some of the new blood this aging franchise needs to stay relevant in the next console generation.

We’ve got our own review coming soon; we’ve dragged our former resident petrolhead Nick out for another spin. Are you picking up GT6?

Last Updated: December 6, 2013

42 Comments

  1. Spathi

    December 6, 2013 at 11:03

    Just picked up my copy, busy downloading the patch! Can’t be worried less about reviews 😀 GT’s style of play isn’t for everyone, but I’m damn excited about it!

    Reply

    • GalacticLordCaptainAwesomeness

      December 6, 2013 at 11:08

      I hate you so much right now….

      Reply

    • FoxOneZA

      December 6, 2013 at 11:15

      Busy downloading “patches”.

      Reply

      • Spathi

        December 6, 2013 at 11:16

        Maybe tomorrow, today still only one 😛

        Reply

    • Zubayr Bhyat

      December 8, 2013 at 19:55

      It’s impressive really. The stuff that rocks in the game makes it exceptional. I find it hard to go back to Forza 4 after feeling those new physics. Just that damn AI and rehashed content….

      Reply

  2. Lego Witcher of the Squirrels

    December 6, 2013 at 11:08

    Can’t wait to see what Mr de Bruyne has to say about this game.

    Very mixed feelings about it across the other critics though, doesn’t really bode well, but the fans are normally loyal to the GT series.

    Reply

    • TiMsTeR1033

      December 6, 2013 at 11:12

      apparently IGN said they used some models from GT4 and you can see it as some number plates all blurred and crap. Good game but had some issues.

      Reply

      • Spathi

        December 6, 2013 at 11:14

        “Some” is an understatement 😀

        About 800 of the 1200 odd cars are lower detail cars. The others are however highly highly detailed. They all have excellent physics though 😀

        Reply

        • FoxOneZA

          December 6, 2013 at 11:17

          “About 800 of the 1200 odd cars are lower detail cars” (o.0)

          Reply

          • Spathi

            December 6, 2013 at 11:17

            Forza 5 has 200 cars in total.

          • TiMsTeR1033

            December 6, 2013 at 11:17

            That is SAD!

          • FoxOneZA

            December 6, 2013 at 11:18

            And I can build on that. 200 unique cars > 800000 Daihatsu trolleys.

          • Spathi

            December 6, 2013 at 11:20

            You haven’t really had a look at the car list, have you? There are 800000 Skylines, not Diahatsus

          • FoxOneZA

            December 6, 2013 at 11:23

            Touche! 😛

        • TiMsTeR1033

          December 6, 2013 at 11:21

          So dont the lower detail cars look kak compared to the others on track?

          Reply

          • Spathi

            December 6, 2013 at 11:22

            I haven’t played GT6 yet, but even in GT5, while you are racing, you don’t really notice it. I believe in GT6 you will notice it even less. The number plates still look kak, but I can live with that 😀

          • Shift-Tab John (JJ)

            December 6, 2013 at 11:31

            I never could figure out why they bothered with the number plates.

          • Zubayr Bhyat

            December 8, 2013 at 19:57

            Texture quality on tracks is really good though.

        • Shift-Tab John (JJ)

          December 6, 2013 at 11:30

          I always found the physics a bit off for a “simulator”. The cars act like they’re balls in a slot machine when bumped on the hind quarters.

          Reply

          • Spathi

            December 6, 2013 at 12:19

            Yeah, “crash” and “damage” physics aren’t that hot at all. The driving is good though, especially if you have a decent wheel.

          • Shift-Tab John (JJ)

            December 6, 2013 at 12:24

            Used my wheel too long ago. Should fish it out again.
            I just think they’ve spent a bit too much effort in making a huge game with hundreds of cars rather than a fresh experience. I’m a GT fan, make no mistake, but Polyphony shouldn’t start pulling a CoD on us here with their copy and paste, then just adding something new.

  3. Umar Seeker of Truth

    December 6, 2013 at 11:13

    ” Gran Turismo 6 ends up feeling stubborn to adapt to modernity” So I guess, because GT is still a simulator, it get’s such a score. Guess games to be arcady to do well these days

    Reply

  4. Spathi

    December 6, 2013 at 11:16

    Nick, if you want to test the online with a friend (or me) or two, I’ll be more than willing to assist!

    Reply

  5. FoxOneZA

    December 6, 2013 at 11:24

    GT should drop this model and go F2P. It needs a serious cash injection.

    Reply

    • CypherGate

      December 6, 2013 at 13:55

      Then they should release a mobile version

      Reply

    • Brian Murphy

      December 6, 2013 at 16:32

      I dunno, I think their business model is fine at the moment. Sell 10 million units of a game, 4 million units of a demo, and then the GT Academy stuff.

      Reply

  6. Shift-Tab John (JJ)

    December 6, 2013 at 11:28

    I’ll be getting this. Much later. Thanks to the Steam Sale satisfying my racing need with four games for a quarter of the price of GT6

    Reply

  7. Sageville

    December 6, 2013 at 11:37

    Man, there just isn’t any consistency in reviews these days: 6/10 to 10/10?

    Reply

  8. Rock789

    December 6, 2013 at 11:49

    Oh no… They mention the AI is not good… Why do they copy/paste AI from GT1 all the way through?! Seriously?!

    I’m still really looking forward to the driving experience, but I fear the same old gripe will be present and accounted for…

    Reply

    • Spathi

      December 6, 2013 at 11:50

      Where GT really shines is the online races. SA has a few people playing online!

      Reply

      • Zubayr Bhyat

        December 8, 2013 at 19:58

        Care to add me to PSN? 🙂

        Reply

        • Spathi

          December 9, 2013 at 08:48

          Akira_za

          Reply

  9. Jim Lenoir (Banana Jim)

    December 6, 2013 at 12:00

    I just read the gamesbeat one…. well that was a waste of my time.

    It’s definitely a throw-away review — “Hi, I’m a newbie to racing games lulz! I never really liked car games but I’m still going to review the game and because it’s harder than I thought it would be and I never got a handle of the controls… I’ll just rate it as crap.. lol Kisses!”.

    Reply

    • Sean Carbutt

      December 6, 2013 at 12:07

      Love
      your work Banana Jim. LOL. GT is not for everyone. It is still the best sim out
      there as the rest are either arcade like or GTA like. Yip it is supposed to be
      hard and annoying at times, but hey, what is the point of making a game that everybody
      can obtain 100% completion. I managed to get my Anniversary edition last night.
      Game is still GT, just different. I am not too mad about the GTA vibe of buying
      GT shekels with real cash, but hey, that’s the way that they are all going

      Reply

      • Shift-Tab John (JJ)

        December 6, 2013 at 12:09

        The microtransactions is the reason for me not buying this immediately. Just because everyone is going that route doesn’t make it a good decision.

        Reply

        • Sean Carbutt

          December 6, 2013 at 12:13

          Yip bud, I totally agree with you. Just look at GTA V, You get like R5k for a mission, but to buy the Adder is $1m or the Cheetah at $900k. WTF, how many missions would you like me to do do buy that shit. LOL> Fortunately, we used their “backdoors” and obtained our cash far easier.

          Reply

          • Shift-Tab John (JJ)

            December 6, 2013 at 12:16

            I hope they start learning from this. I hope everyone finds a way to get past paying, it’s really ridiculous. I don’t mind “expansions” or big DLC’s that actually add something they made long after the game, but micro transactions is bulls#!t

        • Jim Lenoir (Banana Jim)

          December 6, 2013 at 12:18

          The microtransactions issue is a massive problem. While GT6’s microtransactions is tame compared to Forza’s, I really dislike the idea of a full-retail game (+R700) adopting F2P-style microtransactions. That’s just greedy in my book.

          I get that developers and publishers are keen to maximise profits, but this is definitely crossing a line.

          Reply

          • Shift-Tab John (JJ)

            December 6, 2013 at 12:20

            Maximize profits by creating great games and people will pay good money for them. Micro transactions is proving that they’re no longer interested in creating great games, only making money. When I see games have mirco transactions I’m immediately put off them and 99% of the time won’t even buy them.

        • Skyblue

          December 6, 2013 at 14:45

          With you on this. Played GT5 extensively and they still haven’t fixed this:

          “the music sounds like it’s been ripped straight from a Ron Jeremy compilation VHS”

          Reply

  10. oVg

    December 6, 2013 at 13:25

    GT6 Shadows suck

    Reply

    • Zubayr Bhyat

      December 8, 2013 at 19:58

      Yes agreed. Found the shadows to suck, and wet weather also.

      Reply

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