Big game releases shouldn’t be annualised says Take-Two
Take Two don't want to be the kind of game company who rush to publish a new game every year.
Take Two don't want to be the kind of game company who rush to publish a new game every year.
Using Kickstarter as a platform to launch games is a boon to developers and studios seeking to escape the requirements of big name publishers. But what happens when those giants express interest in Kickstarter?
Blockchain technology has evolved far beyond its initial conception as the backbone of cryptocurrencies …
A spooky European village. Properly scary castle mania. Vampires. Werewolves! The only thing more frightening, is a glimpse at your empty bank account when it comes to deciding whether or not you can grab Resident Evil Village this month. Capcom's successor to its long-running survival-horror franchise is finally out, and if you've read our review then you know the game is a winner on multiple levels.
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