Diablo IV is reworking its control scheme and inventory, also introducing some fine young Cannibals to Sanctuary
Blizzard promised fans that they’d not only listen to their feedback, they’ll be acting on it and introduce some cha-cha-changes to Diablo IV during its incubation phase as development heats up. The first of those changes were revealed a few hours ago, within the company’s first of several promised quarterly updates. Based on feedback from the BlizzCon 2019 showfloor where fans got an early taste of the game, Blizzard’s first focus going forward is on the how of the game and its controls, as the original setup wasn’t too popular with anyone who went hands-on with the product.


