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Home Tag Archives: Multi-player (page 2)

Tag Archives: Multi-player

Gaming

Battlefield 4 Multiplayer Video

By Gavin Mannion
June 13, 2013
in :  Gaming
41

Have you seen what Battelfield 4 will look like? Well click here and then you'll know

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Gaming

God of War: Ascension “Evil ways” trailer

By Gavin Mannion
December 14, 2012
in :  Gaming
0

Are you excited for God of War: Ascension, well then this is your lucky day as we have 2 multiplayer videos to show you

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Gaming

New Gears of War Judgment Videos

By Gavin Mannion
December 13, 2012
in :  Gaming
0

Epic has released 4 brand new Gears of War: Judgement video's including new enemies and new gameplay modes... watch them here

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Gaming

Mass Effect 3’s multiplayer detailed

By Geoffrey Tim
October 12, 2011
in :  Gaming
0

Mass Effect 3 is getting 4 player co-op - but it wont detract from the single player experience.

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Gaming

Jewel Quest Hits The iPhone

By Faheem
June 23, 2009
in :  Gaming
0

The tile-,matching, PC puzzler entitled Jewel Quest has officially been released for Apple handsets and Java devices. The title is one of the latest (apparently but I thought it was much older) member of an old but very popular PC genre at currently boasts well over 7 million downloads. The iPhone iteration is in actual fact a sequel to Jewel …

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Gaming

Uncharted 2 Multiplayer Screens Released

By Gavin Mannion
April 28, 2009
in :  Gaming
0

There hasn’t been much announced about the upcoming multiplayer side of Uncharted 2 but that hasn’t stopped us getting overly excited about a new batch of screenshots that have just been released. From what I can see there is going to be a capture the flag type of gameplay where you need to capture a vase and then obviously your …

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Gaming

Killzone 2 Servers being turned on

By Gavin Mannion
February 24, 2009
in :  Gaming
7

Does that headline sound as bad to you as it does to me? Anyway back to the point, news has been released that the Killzone 2 servers are being booted up this Wednesday in preparation for the Friday release of this blockbuster title. Now it has been mentioned before and I will just briefly go over it again, very few …

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Gaming

Epic Fail? – Did Epic drop the ball with Gears of War 2 Multiplayer?

By Nick De Bruyne
November 17, 2008
in :  Gaming
26

While a lot of us have been enjoying Gears of War 2 this week, there are many fans out there who do not feel the same way.... Pump-Action Peanut Lobber While it becomes pretty obvious from the start that Gears of War 2 is far from perfect in terms of bugs and glitches, the main beef seems to be with the weapon balancing and how the games pace has been slowed down significantly. A lot of "Shotgun Bunnies" as I like to call them, are not happy with the fact that the good ol' shotty has been nerfed (weakened) significantly, especially since the introduction of stopping power has already made it so difficult for shotgun runners to get closer to their enemies.... If you rev up a chainsaw and walk towards someone you can walk through a whole bunch of lancer fire and even a take a couple of shotgun hits without too much issue, leaving the enemy almost defenseless against your incoming saw attack. A glitch in the matrix We have heard that glitches like the "crabwalk" have already been discovered as well as some issues that we have personally experienced with players starting rounds with no weapons in their hands, as well as the inability to select a different one or pretty much make any use of themselves whatsoever. Leave the matchmaking to Cupid With Gears of War 2, Epic also decided to switch from the simple multiplayer and lobby interface of the first game and change over to a matchmaking system not unlike the ones seen in Halo 3 and Call of Duty 4.... A lot of the fun was had in the fact that there was no real lobby, maps would load up one after the other and everyone was able to have fun playing the game, or enjoy chatting to their friends if they were out for the round.... I am going to assume that the reason that dead people and live people cannot chat to each other after each round is simply a bug and not a choice made by Epic and I hope it gets fixed soon.... Once the host accepts the settings, you sit through another loading screen to get to another lobby, which allows map, character and team selection (no invites can be sent from this lobby).... After the loading is done you are taken into the map but still sit in a lobby waiting for textures (and if needed, bots) to load up as well. After all of that, you then get given a 10 second countdown to the start of the match, as if everyone wasn't ready 2 minutes ago. This new lobby system really breaks the flow of the game and has frustrated some players to no end.... Gears of War 2 is a fantastic game, however there are no doubts there but it has become heavily apparent that Epic needs to make a few major changes to the game if they want the game to be as addictive and successful as the first. While a lot of people played the original Gears of War's multiplayer right up until the day of the sequels release, this weekend, only one week later had a lot of people on my friends list playing other games and even some who had jumped back into Gears of War 1 to get a bit more of the action that they are used to. If Epic are smart, they will listen to their fans because no matter which way you look at it, it is them who will keep the game going strong for years to come. While I personally do enjoy the multiplayer I do have to accept that deep down, it doesn't have the same appeal as the first game and I do kind of wish that they would release a patch to change a couple of things.

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