WARCRAFT director Duncan Jones talks director's cut and whether he'll return for a sequel
I know that it wasn’t to everybody’s liking, but I’ll be damned if I didn’t really enjoy Warcraft. I loved how the long-developed video game adaptation didn’t try to soften the mythology’s more out there concepts for mainstream appeal, but just ran with it (very similar to some classic 1980’s fantasy flicks). And not to mention the absolutely jaw-dropping, groundbreaking CG visuals …




