Games are terrible for telling stories, says Jonathan Blow
Games probably aren't the best way for creators to tell compelling stories - but are they "terrible" as Braid creator Jonathan Blow asserts?
Games probably aren't the best way for creators to tell compelling stories - but are they "terrible" as Braid creator Jonathan Blow asserts?
Delays and releases and money this week - so all the usual indie dramas mixed with some cool updates.
Most indie game developers aren't innovative, and their games are terrible clones, says Braid developer.
Jonathan Blow has decided to not release his next game on any consoles after previously securing success on the Xbox 360
I’m always impressed by people who can make pretty pictures and even more so when they make them from scratch. However what really blows my mind is when these same artists can also make fantastic games like Braid… Jonathan Blow, the whizz kid behind Braid, is now working on a new title called The Witness and has released some concept …
In the digital age where online shopping prevails, eCommerce security has become paramount for …
A spooky European village. Properly scary castle mania. Vampires. Werewolves! The only thing more frightening, is a glimpse at your empty bank account when it comes to deciding whether or not you can grab Resident Evil Village this month. Capcom's successor to its long-running survival-horror franchise is finally out, and if you've read our review then you know the game is a winner on multiple levels.
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