Descent reboot funded at the 11th hour

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Descent

We told you before about the prequel reboot of classic first-person…underground cave-shooter Descent that was looking for funding. It’s a prequel that looks to revive the classic gameplay, but give it a MOBA-inspired multiplayer twist. For a long while, it looked like the game was going to miss its funding target – but it’s managed to just sneak in to list of games being funded via Kickstarter. Descent: Underground’s just squeaked past its $600k goal, finishing with a total of $601,773.

“Amazing!” the developers say on their Kickstarter page. “We want to say a HUGE THANK YOU to each and every one of our community members who backed, helped spread the word, offered ideas and feedback, and just MADE THIS HAPPEN! You are incredible, and we are humbled by your support, your passion, and your trust in us.”

Now the real work begins! We’re diving directly into a fast, tight production cycle (after a much-needed weekend of rest), and moving ahead with building this awesome game. Of course, you will all be along for the ride every step of the way.

Unfortunately, it means non of the game’s stretch goals were met – but they’ve now taken a page from Star Citizen, allowing you to give them money from their website. And if you do, you could pick up some of the Kickstarter benefits.

“If you made it too late and didn’t get a chance to back the Kickstarter, don’t fear: we’re moving the fundraising to our web site, with all of the base packages, add-ons, and maybe some new stuff, to,” they say. “We’re also going to continue to push towards the stretch goals with the pledges raised on our store. That means you can still get your Torch KS! The free Torch KS applies to all game packages – including add-ons – when our total funding hits $650K!”

Here’s a shiny new trailer:

Descent’s fast-paced, six-degrees-of-freedom combat made addicts of us all!  Descent’s frenetic and pulse-pounding action were light-years ahead of its 1995 release date.  Like us, many of you still share war stories of your epic network battles.  You remember your heroic shots, your death-defying maneuvers, and matches ending with a narrow escape as the tunnel collapsed behind you.

Sadly, as consoles took over and PC games were pushed aside by publishers, great games like Descent were left to languish in obscurity.  A whole generation of gamers grew up without Descent’s heart-pounding, non-stop action, robbed of the true 6DoF space adventure that is their birthright!

We’re bringing back 6DoF by blasting Descent into the 21st century with current-generation gaming technology.  Descent: Underground is more than a graphics upgrade. Get ready for multiple types of customizable ships!  Prepare for upgradable weapons and sensors with richly-detailed tech trees.  Brace yourself for destructible voxel maps with new power-ups and mod tools to make your own maps and more!

It’ll have Oculus Rift and Vive support and oh my god I’m throwing up already.

Last Updated: April 13, 2015

Geoffrey Tim

Editor. I'm old, grumpy and more than just a little cynical. One day, I found myself in possession of a NES, and a copy of Super Mario Bros 3. It was that game that made me realise that games were more than just toys to idly while away time - they were capable of being masterpieces. I'm here now, looking for more of those masterpieces.

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