Home Gaming Deus Ex: Mankind Divided launching without DirectX 12 support

Deus Ex: Mankind Divided launching without DirectX 12 support

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Deus Ex Mankind Divided DirectX 12 support delayed

I must admit that the release of Deus Ex: Mankind Divided has snuck up on me. Being a massive fan of Human Revolution, I was all ready to jump right into this sequel back in February (where it was original scheduled to launch). Since its delay I’ve not kept close tabs on it, but we’re just a few days away from jumping back into Adam Jensen’s augmented boots. And just a few weeks longer if you want it looking its absolute best on PC.

Deus Ex: Mankind Divided is making use of DirectX 12 and an extensive library of AMD technology (like their hair rendering simulation tech, TressFX 3.0). With the game being built of the Dawn Engine, there’s room for some DirectX 12 API optimisation, removing some overhead and (presumably) meaning smoother performance on cards with optimisation for the API. Here’s some of the features it will add to the already visually striking title.

Under the umbrella of the Gaming Evolved program, AMD and Eidos-Montréal have been collaborating on Deus Ex: Mankind Divided, and the game will feature Microsoft’s DirectX® 12 support as well as AMD’s TressFX™. These features will not only raise the bar in game performance but bring unrivalled visual fidelity to the Deus Ex franchise.

Sure it’s a little vague, but that should be expected given the same pool of titles that are really diving head first into DirectX 12 support. AMD and their cards have, traditionally, taken to the API far better than Nvidia cards, and Mankind Divided might just be the next game added to benchmarks to try and prove that this is where the future is heading. That’s probably true, but we’ll have to wait until September to really see what it does with the cyberpunk RPG.

Contrary to our previous announcement, Deus Ex: Mankind Divided, which is shipping on August 23rd, will unfortunately not support DirectX 12 at launch. We have some extra work and optimizations to do for DX12, and we need more time to ensure we deliver a compelling experience. Our teams are working hard to complete the final push required here though, and we expect to release DX12 support on the week of September 5th!

Reviews for Deus Ex: Mankind Divided are set to drop as early as tomorrow, with the embargo lifting a confident number of days before launch next week. We’ll have our own review up soon after launch.

Last Updated: August 18, 2016


  1. This will be the first game I play when I get my new GPU


    • Spathi

      August 18, 2016 at 11:15

      What will you be getting?


      • Admiral Chief

        August 18, 2016 at 14:07


        Or if I can negotiate, a 1080


        • Deceased

          August 18, 2016 at 14:36

          Who’re you negotiating with, I want to join the cause 🙂


  2. HairyEwok

    August 18, 2016 at 10:36

    Why not rather use Vulkan instead. We all saw how amazing it is with DOOM. Using DX12 is a problem mainly due to it being exclusive to Windows 10. Now for argument, you go buy the game because you misread what they said somehow and start playing it on Win 7/8 with DX11. Now they roll out DX12 and you’re unable to play the game. All this will offcourse be null and void if they continue to have DX11 support on the game after releasing DX12 on it.


    • Alessandro Barbosa

      August 18, 2016 at 10:51

      DX12 support won’t overide DX11. It’s likely that just like DOOM and Vulkan they’re two seperate executables.


    • Kerrits

      August 18, 2016 at 13:48

      Vulkan is the successor to OpenGL, whereas DX12 is obviously the successor to DX11. It probably makes more sense to not mix “sides” from a dev standpoint.


      • Deceased

        August 18, 2016 at 14:38

        I’ve always preferred coding OpenGL over DX any house…


  3. Alien Emperor Trevor

    August 18, 2016 at 10:52

    I’ve been seriously tempted to preorder this, but I remain strong.


    • miaau

      August 18, 2016 at 11:01

      Me too. I am starting to weaken……

      All that keeps me from buying immediately is that it may, actually, not be as cool as sliced cheese. Or croissants.


      • Alien Emperor Trevor

        August 18, 2016 at 11:25

        I was looking at it last night, very much on the verge, then saw it has a season pass. So I went to look at what the season pass contains. Apparently it will have single player content. No details, okay then. Pass.


      • Dungeon of JJ

        August 18, 2016 at 11:49

        I gave in. Eidos has never disappointed.


    • Dungeon of JJ

      August 18, 2016 at 11:48

      Give in! GIVE IN!!!!!


      • Alien Emperor Trevor

        August 18, 2016 at 11:55

        Quiet, pony!


    • RinceThis

      August 18, 2016 at 13:32

      HAHA! Dream on…


  4. Dungeon of JJ

    August 18, 2016 at 11:48

    Doesn’t matter. Still going to be awesome.


  5. Skyblue

    August 18, 2016 at 12:08

    I think another playthrough of Human Revolution this weekend before this release is in order.


  6. Kensei Seraph - Terran Ghost

    August 18, 2016 at 14:51

    My hard drive is ready.


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