FFD: Is companion gaming a fad, or the future?

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One thing that was quite prevalent at E3 this year was companion gaming; a second-screen provided by a tablet, smartphone or handheld that augments or enhances traditional gameplay. Some of the most intriguing games this year make use of the feature, including The Division and Watch Dogs from Ubisoft, Dead Rising 3 from Capcom, and even Battlefield 4 – which allows “commanders” to take control of the battlefield with a birds-eye view from a tablet or PC.

Call of Duty: Ghosts, Assassin’s Creed IV and Bungie’s Destiny will also use a second-screen, for things like maps and waypoints, while The Crew will let you set up games and swish up your vehicle’s livery on your phone before jumping in to race on your console or PC later.

It was definitely one of the major trends from E3, supplanting forced motion control as the tech du jour from years past. Is second-screen or companion gaming something that interests you?

Is it something that you feel could actually be beneficial to videogames, or is it a mere fad, destined to be relegated, much like motion control has been?

Last Updated: July 5, 2013

Geoffrey Tim

Editor. I'm old, grumpy and more than just a little cynical. One day, I found myself in possession of a NES, and a copy of Super Mario Bros 3. It was that game that made me realise that games were more than just toys to idly while away time - they were capable of being masterpieces. I'm here now, looking for more of those masterpieces.

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