If you’re in the market for a new gaming PC monitor, you might want to hold off for a while – at least until nVidia gets its new G-Sync tech embedded in pc screens. It’ll quite seriously change how well PC games look and feel, all without any additional processing cost on the part of GPU’s. What it does, you see, is synch the monitor to the GPU’s output, and not the other way around.
Traditionally what happens is that your PGU tries to output its eyecandy to match the refresh rate and timing of your monitor – and because all monitors are different, this creates quite a headache, leading to things like input lag, screen tearing and stuttering. Enable V-synch, and you get stuttering, disable it, and you get screen-tearing. You’ll get input lag either way.
Nvidia’s G-synch makes all three of these problems go away – but it works as a module that needs to be installed in a monitor by an electronics enthusiast, or pre-installed on a new monitors. John Carmack, Johan Andersson, Tim Sweeney, and Mark Rein are apparently very impressed by the tech, and apparently pro-gamers are quite enthusiastic too, with some apparently even having to unlearn the tricks they’ve used to compensate for input lag.
In the future, it means much smoother, less laggy gameplay for Pc punters.
You will need a NVIDIA GeForce GTX 650 Ti Boost or better GPU, and a NVIDIA G-SYNC enabled monitor to take advantage of the feature though.
Last Updated: October 21, 2013