Nvidia’s new mobile CPU runs Unreal 4

2 min read


We’ve yet to see any games running Epic’s new Unreal Engine 4 yet, but if the last generation’s anything to go by, we’ll probably be seeing very, very many of them. And we might even be seeing them in the palms of our hands. Nvidia’s unveiled a new version of its TEGRA mobile chip, the K1, which they say has more power under the hood than the Xbox 360 or PS3.

On top of that, being a chip intended for phones, tablets and other smart devices, it’s far more power efficient to boot, utilising far less energy than the aforementioned consoles.

Unveiled at this year’s CES, the new chip is based on the Kepler tech in Nvidia’s high-end desktop GPU’s, and boasts 192 cores, which CEO Jen-Hsun Huang says are “all fully programmable, all massively parallel.”

“We’ve brought mobile computing to the same level as desktop computing,” Huang said at Nvidia’s CES press conference. “We’ve brought mobile computing to the same level as super computing. We’ve brought the heart of GeForce and the soul of Tesla to the Tegra family.”

Huang also boasted that the new K1 will be able to run Unreal Engine 4, which is obviously quite an impressive feat, given that Epic’s said that Nintendo’s Wii U isn’t particularly suitable for the task, though it would likely be able to run the engine, despite  supposition to the contrary.

“We can take absolutely anything that runs on PC or high-end console and run it on Tegra,” said Epic Games founder Tim Sweeney in a statement. “I didn’t think that we’d be at this level on mobile for another 3-4 years.”

The Tegra K1 will come in two versions; one with a 32-bit quad A15 CPU (up to 2.3 GHz) and another one with dual 64-bit Denver CPUs (up to 2.5 GHz). That inevitable future, where we all have tablets or phones that we hook up to our TV’s and replace traditional consoles? It’s getting closer.

Here’s a demo!


Last Updated: January 6, 2014

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