SEGA bets big on free to play

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ANGRYSONIC

Once upon a time, SEGA was one of the major players in the gaming console hardware market. After the death of their last (and to some, greatest) console, the Dreamcast, SEGA’s been on a slow downward spiral. While they’re still responsible for some killer games thanks to the licences that they have, SEGA’s output has largely gone from bad to worse every year. In this next year? It might be their very worst. According to the financial reports, they have plans to release 47 digital games in the next year. Just one of them isn’t a free-to-play game.

This number excludes whatever physical retail games they may release, but it seems that there won’t be many of those either. SEGA’s outlined what it calls a line-up of weak physical sales of packaged goods over the last year.

Of the games it did sell in stores, these are the ones outlined in the report, with their respective sales.

  • Alien: Isolation – 2,110,000 (US, Europe)
  • Football Manager 2015 – 810,000 (US, Europe)
  • Sonic Boom: Rise of Lyric and Sonic Boom: Shattered Crystal – 620,000 (US, Europe, Japan)
  • Yakuza 0 – 380,000 (Japan)
  • Persona 4 Arena Ultimax – 280,000 (US, Europe, Japan)

As far as I’m concerned, Alien Isolation did pretty good numbers, with the legacy and stink from Colonial Marines keeping it from getting higher sales. I loved the game – it was a great survival horror with emphasis on both survival and horror. With what SEGA calls “weak” sales though, it means we may never see a sequel to fix the game’s few wrongs.

Instead, it looks like SEGA’s going big on free-to-play, calling its mobile and PC digital business its “center of growth,” saying that it will “promptly shift management resources from fields such as packaged game software and amusement machine” to its digital business.

While it could mean more money for the company in the long run, it very much means the SEGA you love is essentially, no more.

Last Updated: May 12, 2015

Geoffrey Tim

Editor. I'm old, grumpy and more than just a little cynical. One day, I found myself in possession of a NES, and a copy of Super Mario Bros 3. It was that game that made me realise that games were more than just toys to idly while away time - they were capable of being masterpieces. I'm here now, looking for more of those masterpieces.

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